infinite/SvK style captain america

Started by Boryema, June 19, 2014, 01:31:18 AM

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Boryema

decided to stop messing around and go back on an old wip i was working on, pretty much waited for buckus' cap
started borrowing some codes here and there and said to myself, why not just edit him with SvK style infinite & R@CE have been doing with CvS/MvC/KoF/SvC characters



shoutout to buckus for this awesome character
your work is amazing bro, I'll do my best to make this edit as good as the original

Jadeeye


Hephaistos31

Oh, man it looks promising!!

Just a question: Do you think you can make a config stuff in order to disable the background for hypers?

I'll looking forward your project!!!

mikecrazy2004

yesssssss SIRRR     pleaseee    finish this  I cant wait to  Download  o  yessssss
Love to make friends.....&i'm LGQBT Friendly here. so gay bi. or whoever  pplz is all good. 2 me & welcome.
now            don't Be shyyyy hmu...........if u need help...           


stage ,char, screenpack maker

Boryema

Quote from: Hephaistos31 on June 19, 2014, 01:43:54 PM
Just a question: Do you think you can make a config stuff in order to disable the background for hypers?

what do you mean, like how to get rid of the bg fx or just the bg itself?

Hephaistos31

Just the BG, in other words, to get the character doing the hyper on the stage, and not the background.
Thx for your answer once again!!

Boryema

Quote from: Hephaistos31 on June 19, 2014, 03:12:46 PM
Just the BG, in other words, to get the character doing the hyper on the stage, and not the background.
Thx for your answer once again!!

[State -2, AssertSpecial]
type = AssertSpecial
trigger1 = (stateno = [what ever your hyper/super states are])&&movetype!=H
flag = nobardisplay
flag2 = noBG
flag3 = noFG
ignorehitpause=1

Hephaistos31

The problem is that I already get this in the character. :D

Boryema

Quote from: Hephaistos31 on June 19, 2014, 03:55:29 PM
The problem is that I already get this in the character. :D

oh okay, yeah just delete that and everything should be fine


Hephaistos31

Well it's still the black background. I deleted everything, same the SuperPause stat. -__-' I don't understand.
I think a lot of code in this edited char is broken or something, it's not normal..
I'll wait your character and try it.
Thx for the time you took for me!!!
:)

Boryema

Quote from: Hephaistos31 on June 19, 2014, 04:46:43 PM
Well it's still the black background. I deleted everything, same the SuperPause stat. -__-' I don't understand.
I think a lot of code in this edited char is broken or something, it's not normal..
I'll wait your character and try it.
Thx for the time you took for me!!!
:)

look for this
[State 6033, Black BG]
type = Explod
trigger1 = Time = 0
removetime = 59
id = 6035
anim = 6035
pos = 0,0
postype = Left
scale = 1,1
sprpriority = -1000
facing = 1
vfacing = 1
ownpal = 1
bindtime = -1
ontop = 0
ownpal = 1
supermove = 1
pausemove = 1
removeongethit = 1
ignorehitpause = 1
persistent = 0
supermovetime = 60
pausemovetime =  6

delete the sprite and anything that has to do with 6035 or a black BG
see if that helps

Boryema

added charge animation, the shield coding is super tough

now, should I go with him holding his shield over his head or just to his side?

Hephaistos31

boryema: I doensn't works.
It's so strange.

For the charge animation, maybe the shield over his head? like that it will looks different than the basic stance?

Cybaster

Don't you mean you want to remove the special background FX that appears during supers, so we can see the stage behind Captain America ? Because you're really not clear on what you want to do...

Hephaistos31

Oh? Sorry for that, Cybaster!
This is exactly what you are saying. I want to keep the "hyper portrait", and disable the background, like that the stage would appear behind the character, yeah.
In other words, convert it as the new Infinite Hyper style (I know it's not the same type of portrait and stuff, but it's just a way to explain it).

Thanks for your help!

MotorRoach

I'm loving the progress on this so far. It's just me, but I personally think it would be kinda cool if he had something like a config file to have a few options on his gameplay (similar to Infinite's characters), like disabling his super jump and air combos. I personally love doing those, but I don't think they go too well with CvS features myself.
Shit

A$AP Buckus

Wow......I didn't think my chars were good/popular enough to be edited by others. :blush:. Good luck with this.

NoZ

Quote from: A$AP Buckus on June 20, 2014, 06:52:31 PM
Wow......I didn't think my chars were good/popular enough to be edited by others. :blush:. Good luck with this.

You've got to be kidding me,your work is awesome

R@CE AKIR@

Quote from: A$AP Buckus on June 20, 2014, 06:52:31 PM
Wow......I didn't think my chars were good/popular enough to be edited by others. :blush:. Good luck with this.

Oh how you are so wrong on that... Your chars are awesome!

Boryema

Quote from: NoZ on June 20, 2014, 06:54:44 PM
Quote from: A$AP Buckus on June 20, 2014, 06:52:31 PM
Wow......I didn't think my chars were good/popular enough to be edited by others. :blush:. Good luck with this.

You've got to be kidding me,your work is awesome

Quote from: ~Hale "R@CE" Caesar~ on June 20, 2014, 06:55:48 PM
Quote from: A$AP Buckus on June 20, 2014, 06:52:31 PM
Wow......I didn't think my chars were good/popular enough to be edited by others. :blush:. Good luck with this.

Oh how you are so wrong on that... Your chars are awesome!

EXACTLY!!!