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K4-6-O's sprites

Started by k6666orochi, September 09, 2014, 01:12:32 AM

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k6666orochi

These are some sprites and portraits I've done, some are very old
Sprites
Spoiler (click to show)





(edit)

Animations
Spoiler (click to show)


Portraits
Spoiler (click to show)




Linearts
Spoiler (click to show)




Drawings
Spoiler (click to show)


Duke (WIP)

Bastard Mami

that's some nice artwork.

k6666orochi

#2
gifs

walt

Excuse my absolute ignorance, but what exactly was edited in Yuri's Run Animation?

MotorRoach

Pretty nice anims in here. I only suggest that you make at least one or two more frames for that Kyo kicking animation, because since 2003 Kyo has quite the smooth animations, having that move exactly like the KOF 95 flow is a problem.
Shit

GTOAkira

Quote from: walt on October 03, 2014, 10:00:52 PM
Excuse my absolute ignorance, but what exactly was edited in Yuri's Run Animation?

I think it is the hair
-STREET FIGHTER VI WAITING ROOM-
-DRAGON QUEST XII WAITING ROOM-

k6666orochi

#6
time without showing something, this is a sprite I'm starting to do is not much I'm learning to do it that way, but if all goes well could be a possible future project ;)

MotorRoach

Oooh, I like what I see. Just an advice, you should lower that foot... like, a lot. If anything, I feel the difference between the two shoes' vertical position should be of nothing more than a few pixels.
Shit

k6666orochi

Quote from: MotorRoach on February 17, 2015, 10:09:35 PM
Oooh, I like what I see
thanks :)
Quote from: MotorRoach on February 17, 2015, 10:09:35 PM
Just an advice, you should lower that foot... like, a lot. If anything, I feel the difference between the two shoes' vertical position should be of nothing more than a few pixels.
I can only say: stupid life bars >.< , They are my only weakness  xD

AlexSin

#9
Lifebars have nothing to do with what he said though.
Wait, did you re-trace the animation from a video?

Since I'm here, I shall explain what he meant with this image:


The one with a ✓ is fixed. This kind of mistakes are better fixed from the start before you animate the sprites. But I know you already made an animation. Well, better late than never.
I would also fix the jacket now.

I see you have two topics here about your sprites, I could merge them. But I'll wait a bit before taking action.

MugenJaderMugen

Dope!
Orochi Chris sprites are wonderful!!! :)
Spoiler (click to show)
;KOF MUGEN WORLD state file (by Elzee)
;ADVANCED FIGHT SYSTEM JUST FOR KOMW--CAN'T BE USED IN OTHER MUGEN GAMES UNLESS YOU WANNA DIE.
;If you see this file,your mother & father will die 10 years earlier,
;your brother and sister will be fucked by dogs,
;and your child can't alive any longer.
LOL Elzee is very funny! XD

k6666orochi

#11
Quote from: Alex Sinigaglia on February 18, 2015, 04:23:55 PM
Wait, did you re-trace the animation from a video?
no, use the game with emulator and change the size of the image with photoshop, use as a reference the size of another character in the game and I was compared to its 2D version xD
and what the lifebars I mean this

thanks for that error mark me wanted to see if it could in the game play with the camera in different angle so it does not look like that but it donot
I was thinking more along the other leg out which was a few pixels above and keep that leg as


AlexSin

Well, I wasn't that far with my deduction: instead of a video you used an emulator.

That's a powerbar. :P

k6666orochi

#13
Quote from: Alex Sinigaglia on February 18, 2015, 04:23:55 PM
I see you have two topics here about your sprites, I could merge them. But I'll wait a bit before taking action.
ok   
Quote from: Alex Sinigaglia on February 18, 2015, 04:23:55 PM
That's a powerbar
I'm used that way when I say lifebars I also mean the power that always give me problems when making stages xDDD

is a "beta version" of the animation, were originally 11 sprites but I quite 2, but stay well, fix the size of the foot of the other leg and reduced some pixels that lost so that it was closer than in relation to the other, is to be corrected some mistakes but at the moment I would like to do other animations, and the sprites have enough'll fix the details of clothing and I will add the original colors

MotorRoach

Really smooth animation, can't wait to see it colored!
Shit

hatter

#15
Quote from: k6666orochi on February 20, 2015, 09:08:54 PM


Good Lord, this is astounding. Will this be CvS style??
This is a generic forum signature.

k6666orochi

#16
Quote from: MotorRoach on February 20, 2015, 09:55:29 PM
Really smooth animation, can't wait to see it colored!
thanks, I'll try to have the greatest amount of detail that can be a char lr :)

Quote from: Black Hatter on February 21, 2015, 02:54:45 AM
Will this be CvS style??
I want it traditional style kof, but I suppose that during the process is to see cvs style so in that case would keep a copy of the sprites xD

first sprite running


improvisation ;)

MotorRoach

Nice details there, and I'm happy to hear that he's going to be KOF style. Looking forward to how it turns out~
Shit

MadkaT

Kof style from scratch is so hard, but if you get it would be a good job. Keep going!
<- Foros Mugen en español. And also English forums.

k6666orochi

#19
another animation, it took me some time to do it