UNIB 1280x720

Started by Veolf, February 01, 2015, 07:54:46 PM

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Veolf

Demo (Only Main Menu):
(Characters and stages are not from me so it's just for templates)
https://www.mediafire.com/?5bf1eee1yl4f8dv

I only finished the main menu, but I'll try to finish the select screen in the mean time. I have never actually finished anything so far I guess.. I can get motivated when I get feedback. Too much real life shit =P

Changed to 1280x720 p instead. Prob have to remake bars.
Sample pics:
















God forbid me from procastinating... LOL

Select Menu subject to change based on feedback:

The bottom is a concept, not coded yet. The main menu is coded.



Idk about the name bio thing, I might remove it since it will prob be too much of a hssle to make ports lol

【MFG】gui0007


Ex☆Cham

Well from the select screen...
-Could add two more rows of characters maybe 11x8.
-Could turn P2 name fonts also blue.
-add a scrolling text line as the one on the bottom at the top too.
-not liking the red "Under Night In Birth SP" text could try other font style (similar but diferent) or instead use the game logo.
-Probably could add a slighty overlay over the ports (slighty red for P1 and sligty blue for P2)
-could darker the background around a 20 to 30% so te text and any glow u add could be more notable.

Looks nice tho



Demitri

pls finish.

Maybe two versions of the custom ports(one with people who bother to do the bio stuff, and for those who dont, though i guess that could be one template altogether)

Iced

thats looking hella cool.

HUNGRY WOLF

Ill have to grab download this once i get a chance.
from the screen shots: the menu looks dope!

I'll send you some feed back once I test it.


Azul Crescent

Tested and its AMAZING so far, only thing i can say in regards to your Concept Select Screen is more slots.

I LOVE your SP's I just have about 120 - 130 Chars and LOVE UNIB so if this had at least 100 that'd be AMAZING.

Pretty much everything i had to say was taken by White XYZ Blanc lmfao.

Looks GREAT so far though :)

Veolf

#7
@White XYZ Blanc noted
Yeah the select concept is not final I'm still playing around with it, I can add more slots if you want o-o.

i'mma try to finish it by this week for the select screen.

Here is the updated version:



Feels like adding an abundance of text is too much work for templates =3

Solid bust: Versus concept and demo updated. Menu and select coded

Versus concept


Ex☆Cham

All that wall text under the name is too much imo.

btw probably would be better to resize the sprites (for low-res characters) with paint to prevent all that blurryness or disable the resizig filters when scaling it in photoshop

Merolyn

Looks really awesome,but,like a couple people said,it really need more rows!
Monster Girls are the best girls.

Veolf

#10
True well its honestly up to you if you want to remove the texts since you'll be making the ports =P or personally request them later. I'll figure out with the resizing of sprites =)



Progress so far I think versus coding is going to be the most... annoying =P and options shouldnt be so hard. However, I plan to make a logo.def and a tiny intro probs.

Progress uploaded on mediafire once again.

LarsAlexandersson

The sound effect is already out in Dev Resourse Board at DBFC char sound, it also include UNIEL SE too

Veolf

#12
Working on dem ports yeye, tell me who to make in the mean time =)





I got versus coded ill upload a video soon about it.

Video:



@Lars I dont have the direct link mind sending it via pm?

Demitri

Could just be me but really not liking the VS colors. the green red purple thing i mean

also not liking the way immortalize was done (prob the font+border)
:-\

Veolf

Meh no clue about that I guess I can edit that. The green red purple thing is part of the game in the actual versus doe so Idk.. o-O
Suggest something about immortalize the border is part of the actual thing in game

Demitri

The colors weren't that saturated. immortalize never faded out. I UNDERSTAND why you did it the way you did,but made just a simple fade out, no motion blur will do it.
part of the issue is mugen being so limited so nothing looks as dynamic as the orig game.

Veolf

i can fade it out, yeah i know i want to move the dam portsss. hmm i guess ill saturate it more.

Azul Crescent

Did a little port testing with your Template in your last DEMO release.

Love it so far.


Veolf

mmm im making more ports atm, give me requests. I want to make at least 100 ports before I initially release this SP.

Merolyn

Quote from: Reverse Yu on February 10, 2015, 04:09:28 PM
mmm im making more ports atm, give me requests. I want to make at least 100 ports before I initially release this SP.
Kendou and Kyuudou Nakanishi from Big Bang Beat maybe?
Monster Girls are the best girls.