Luna Storm

Started by Akira Heru, March 06, 2015, 07:38:37 PM

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Akira Heru

Here is Luna Storm 69% progress have a lot more to do,
~a lot of recoding
~added more codes
~a.i Improvement
~effects
I need help with coding a guard push
Counter
i can code a reversal but currently need to update the character to 1.0 or 1.1 standards which i need serious help with along with a palette problem due to his pulse effect
More combos show off to
Inspiration iloveflash n XCB
Video


Video progress:

Video 1



Akira Heru

#1
Something yall been waiting for COMBO MADNESS! preview 2
skip to 2:25 mins for it.

VIDEO 2


RamzaNeko

Quote from: Akira Fudo on March 07, 2015, 09:48:56 PM
Something yall been waiting for COMBO MADNESS! preview 2
skip to 2:25 mins for it.



Loving this OP character lol

Akira Heru

Never mind the special meter being 30 thats for my own personal fun its originally 3

Demitri

Looks like a interesting edit, i always loved the original char.

Akira Heru

#5
Hello there peeps I'm back with a BANG also a big update his move list has updated quite a lot also with ex cancels and super cancels hyper cancels will be added soon with hopefully a perf palette this time but enjoy he has all i said i needed to coded and more he is a fun character with an ANAL hard A.I that can beat evil ken please enjoy give feed back on your thoughts and also wondering if i should release him

Also gave him a homing EX fireball
Ariel Shoryuken

until i get some constructive  feed back or ideas then ill start thinking about releasing him
until then far from it
newly coded moves also
thinking of making his sprites sf3

Video 3


Demitri

imo you shouldnt base the point of release on getting feedback or not, just release when you feel it's ready.

Since you're going for something custom it's hard to give suggestions and feedback.
I will say you should scale down that XIII flame effect.
I find the red afterimage unfitting for a char whose fx are mostly blue.

Good luck!

Akira Heru

#7
That is exactly what i need thanks ill change his afterimage and scale it down
and you're right i should just release when ready.

I did all of those changes after this vid these a.i battles will show you the difference of him compared to the rest

enjoooy his hard ass A.I

VIDEO 4




Video 5


Demitri

In the second vid, there's a part in the second half against Sean where Storm's hadouken/projectile goes across the screen but comes back during the combo, and I cant tell if it would affect P2 and if it was intentional or not(?)

I also noticed that same projectile has a weird dark/black afterimage on it? not sure what that's about. that's all i got feedback-wise from the vid

Akira Heru

Ive currently changed that after image for the fireball fixed his pulse after image and palette also the fire ball comes back because i made it to be a homing fireball so a new video will be up soon ^_^

Demitri

I'll wait for the vid then :)

If it's a homing fireball, it should turn so the opposing player knows it's a homing attack lol use the turn sctrl
Good luck.

Akira Heru

New vid is up!
Movelist update
palette update
A.I (harder)
new voice acting clips more to import and i hope to release him on 5th june
When used please give cred would be nice
and yh a lil thanks would be appreciated as well


Video :6

eliott

Thx for the video.

will you released it soon ???

thx anyway, it's a masterpiece.

Akira Heru

Quote from: eliott on May 30, 2015, 07:47:33 PM
Thx for the video.

will you released it soon ???

thx anyway, it's a masterpiece.

Its all gravy as long as you can have enjoyment ill be releasing in a few days currently sketching a new poster for him
but this is the last video showing you Tech skill the only limited way of playing with him is your imagination. Oh and that he can defeat evil ken enjoy
its a brief battle
Video: 7

Demitri

the only thing im really noticing now is certain fx aren't paletted correctly or may be affected with invertall?

Otherwise looking good.

Akira Heru

I'm making this known i shall release this version to the Public
And i'm making a special Private update to you people who have SHOWN interest on this forum and in my inbox to help and feedback
which will include a new HYPER combo....new strings new effects and some new palette fixation that is currently in the making by ODB

F. James Fernandez

Well to tell you the truth, people arent gonna show interest until you finally release it. You wont get any reaction here by saying im only going to release private update for those who did and I dont know, what really makes a hard A.I? OP cheese or a real thought out fighter for an A.I.

With that said, good luck.

Akira Heru

thanks but regardless its what i said and i shall do it

F. James Fernandez

To each is own and ill take that challenge with my own character once its release. We'll see just how well that AI is :D

Akira Heru

Quote from: F. James Fernandez on June 01, 2015, 03:58:53 AM
To each is own and ill take that challenge with my own character once its release. We'll see just how well that AI is :D

You're on! heh id love to see how this turns out