Carl's projects. (Updates on last post :)

Started by carlmachine, April 20, 2015, 08:43:29 AM

Previous topic - Next topic

carlmachine

Hello! Here's my first ever project that I'm planning on releasing.

Features an animated Menu screen (interchanging menu portraits and moving BG stuff.) and will feature a Custom select screen.
I was going to do a menu with custom fonts, but I don't know how to. Human's tutorial on the tutorial section is pretty much outdated (Gomenasai;) so if anyone can help me with this I'm gunna love you truly XoXo.

Current Status: About 50% done



Screenshots:
Spoiler (click to show)

Interchanging Menu Screens:






Options Screen:


Select Screen:


Team Select Screen:


Versus Screen:


Victory Screen:


To do:

  • Lifebars (if possible)

Need help on the FF:

  • A good music for a grungy fallout-themed SP
  • A better SP title. lol. I wanted Warzone, but it's taken. :(
  • A Lifebar. For now, I am unable to make a quality lifebar. I'll need to study it's coding first. XD

Credits:
  • @Ryon for his Screenpack tutorial. Thank you very much; it was a great help.
  • Capcom for the rad CVS2 Portraits
  • Elecbyte for the MUGEN engine
  • Fighter Factory
  • You. Yes You. Yahoo!

pls be kind. lol.
My image parsing is stupid.

Kreuzer

Looks very well, but I can see small white dots on character outlines, you can use blur to easily remove them

【MFG】gui0007


carlmachine

I'll be fixing the white dots. :3
My image parsing is stupid.

yaret


The best Dragon ball Mugen: https://www.youtube.com/watch?v=ZzQkB1gVtXA
The best music I ever heard: https://www.youtube.com/watch?v=OmVnhQvMV6U

carlmachine

My image parsing is stupid.

【MFG】gui0007


carlmachine

My image parsing is stupid.

R565


carlmachine

My image parsing is stupid.

carlmachine



Victory Screen WIP. Such pain. Less wow.
My image parsing is stupid.

carlmachine

A maybe project...
Still in the process of layouting...
:)
Simplistic (Needs moar twerk)
Spoiler (click to show)


Maybe a final draft:
Spoiler (click to show)

My image parsing is stupid.

SOLIDUS SNAKE

I like that concept, keep at it buddy.

carlmachine

Quote from: BIG BOSS on September 16, 2015, 01:40:48 AM
I like that concept, keep at it buddy.

Thank you!
After a few edits, i felt like the honeycomb pattern is kinda overused...
So here are the WIPs:

BG is animated, I used 1.1 on making this SP so I guess it won't run on 1.0. I think.
Also, I need some good titles, because Versus is too bland. And some input would be nice :)

Main Menu Screen:


Options:


Select Screen:




I'm now working on the versus screens and the win screens.
Also on a custom portrait version. Stay tuned. ;)
My image parsing is stupid.


carlmachine

My image parsing is stupid.

lui

yo, where did you get those crisp renders for the CVS2 artwork and the Batsu render?

carlmachine

Quote from: walruslui on September 17, 2015, 08:39:44 AM
yo, where did you get those crisp renders for the CVS2 artwork and the Batsu render?

The internet? lol. I rendered them myself (thus the poor quality) and did a few touch ups with topaz. ^_^

My image parsing is stupid.

lui

lol its just that the renders i always find are so shoddy looking, maybe i need to look harder cx

carlmachine

Quote from: walruslui on September 17, 2015, 09:17:29 AM
lol its just that the renders i always find are so shoddy looking, maybe i need to look harder cx

I just thank God for capcom releasing artworks with white BGs. It makes rendering waaay easier. lol.

Also about the screenpack, I noticed that it looks like a version of SVC chaos. lol. I'm thinking of making a third version with the SvC logo on. Complete with SvC sounds ofc.
My image parsing is stupid.