Mr. Nate's MUGEN Motif (WIP) [MUGEN 1.1]

Started by Mr. Nate, May 13, 2015, 06:17:42 PM

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Mr. Nate

I posted updates related to this in the MUGEN roster showcase thread, but now I have given it it's own thread.
I am currently in the process of refining my first version of my MUGEN roster with my own custom motif. I might release the motif once it's completed if people show interest in it.


I will post updates in the future regarding things like the health bar, vs screen, etc.
If there are any problems, let me know. I will try to fix them as soon as possible.

MadGhost

Very unique! I like the names under the characters. A neat idea for your first SP!

Mr. Nate

#2
Here's what the lifebar looks like at the moment.


The next big hurdle I want to cross is how to make my own fonts. One major font I want to use is this one:

I'd also like some custom fonts for the character names on the life bar and the timer. I'll talk about the menu, vs and win screen later.
If there are any problems, let me know. I will try to fix them as soon as possible.

RoySquadRocks

#3
Love the character select and lifebar portrait! Good work!

Mr. Nate

#4
Thanks dude! I thought you'd comment on the fact that Opa-Opa (a character you made) is on there, but I digress. (WHEN'S HEADDY!?)

I'm currently scouting for fonts/how to make them.
If there are any problems, let me know. I will try to fix them as soon as possible.

Mr. Nate

No quirky fighting game would be complete without over-blown hyper attacks, but no hyper attacks can't be done without the gold ol' hyper gauge.


If no fonts show up soon, I will instead do the timer next.
If there are any problems, let me know. I will try to fix them as soon as possible.

Mr. Nate

I'm currently debating on what I should do next beside adding more characters. Should I work on the victory screen, the vs screen, or the title screen?
If there are any problems, let me know. I will try to fix them as soon as possible.

【MFG】gui0007

Quote from: Mr. Nate on May 16, 2015, 03:49:21 PM
I'm currently debating on what I should do next beside adding more characters. Should I work on the victory screen, the vs screen, or the title screen?

I suggest to work in the title screen first.

WlanmaniaX

It seems you are making Super Smash Bros. screenpack but, nice portrait lifebar you made.

So, what lifebar portrait number is called for your screenpack?
Currently: Jenny "XJ-9"
Soon: Some of my OCs, remaking Zim and Courage, and JASON!

Mr. Nate

Quote from: WlanmaniaX on May 16, 2015, 05:29:47 PM
It seems you are making Super Smash Bros. screenpack but, nice portrait lifebar you made.

So, what lifebar portrait number is called for your screenpack?

It takes inspiration from Smash Bros. Wii U, but the life bar was partly original and inspired by MvC.
The number for the portraits is 9000,2
If there are any problems, let me know. I will try to fix them as soon as possible.

Mr. Nate

I've taken the time to spice up the CSS today.


As for the title screen, I'm still trying to think of ideas, but for now, it looks like this.


Did I mention I need new fonts?
If there are any problems, let me know. I will try to fix them as soon as possible.

Mr. Nate



I'm currently deciding on what characters to add to the motif next. Who should I add first?
If there are any problems, let me know. I will try to fix them as soon as possible.

Mr. Nate

I'd like to add that I will release my screenpack if there is demand for it.
If there are any problems, let me know. I will try to fix them as soon as possible.

MotorRoach

I had not seen this before, but this looks pretty neat. If anything, my suggestions for characters would be characters like maybe Ryu, or Captain Falcon (given that he would pretty much fit this kind of motif). Also, I feel concerned about the character name's font under the portrait, because it doesn't seems like it'll fit slightly long names.
Shit

Mr. Nate



I'm currently deciding on what row I should focus on at the moment. Should it be
Row 1: Nintendo
Row 2: SEGA
Row 3: Arcade
Row 4: PC
Row 5: YTP
or
Row 6: Oddities
If there are any problems, let me know. I will try to fix them as soon as possible.

Mr. Nate

If there are any problems, let me know. I will try to fix them as soon as possible.

Mr. Nate

One big feature I want to implement is stage thumbnails. It's just a matter of how to get the job done.
If anyone knows how, let me know.
If there are any problems, let me know. I will try to fix them as soon as possible.

TokaiZockt

I would like to suggest you focus on the screenpack first since you declared this thread as a screenpack project.

Your Selectscreen reminds me on smash bros. In that case you could also try to get the smash Bros 4 menu working for your screenpack.

Spoiler (click to show)

The Titlescreen which will be an Intro should be easier to do after your menu. Maybe you have a better idea for which style you will go after the Icons are done.

Mr. Nate

I'm currently trying to think of what characters I should mod for the screenpack today. This time, I'm going to reach out to you guys for suggestions.

Of the characters that don't look screenpack'd, who do you want me to mod first? (Don't ask about the blank spots until later.)

In addition, for the people who are wondering, I'm also working on that Vs. Screen!
If there are any problems, let me know. I will try to fix them as soon as possible.

Mr. Nate

The title screen ain't looking too shabby.
If there are any problems, let me know. I will try to fix them as soon as possible.