NASH SFV

Started by zero de armentis, June 18, 2015, 10:37:51 PM

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zero de armentis

 by the way [user id=82911]YARET[/user] i finish the commission

CHANGE IN STAND
STAND 
CROUCH
RUN
DASH BACK
DASH FOWARD
WALK FOWARD
http://armentis.deviantart.com/ http://mugenguild.com/forumx/index.php?topic=133017.0
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http://www.This link no longer works, sorry/?d=25LZF8CK

JustNoPoint

You need a few more animations for this to be considered a Sprite Project. Right now it's still at most a proof of concept.

S. Jetstream


Umezono

Quote from: Shao-San on June 18, 2015, 10:59:27 PM
Why not cvs?
Please refrain from making posts like this. There's no obligation to do CVS.


Titiln

charlie is originally sprited in sfa style so it makes sense to sprite the new animations in sfa style as well

GTOAkira

Looking good
good luck with the rest
-STREET FIGHTER VI WAITING ROOM-
-DRAGON QUEST XII WAITING ROOM-

S. Jetstream

Sorry guys,  it was just the emotion. Now I remember that B Hatter is planing the cvs one.
Anyways...nice beginning although I think you should make him move his middle a bit

MotorRoach

Awesome animation, looking forward to the rest of it. I only personally think that the current animation could loop a little better.
Shit

hatter

Lovely work you did there armentis. Good luck.

Also Shao, I'm going to be doing a CvS version, so there's no need to worry bout anything. As a matter of fact, I'm starting to wonder how long will it be before everything is implemented into the CS'ed PoTS Charlie, if I recall correctly.
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Iced

Quote from: MotorRoach on June 18, 2015, 11:39:26 PM
Awesome animation, looking forward to the rest of it. I only personally think that the current animation could loop a little better.

It literally doesnt move from the waist down. Is looping really the only issue you see?

lui

his hands are a bit too big, his torso is at an awkward angle, the fingers animate awkwardly in the last 2 frames as well, and the waist literally makes no movement at all. also the anim loops very awkwardly.
the sprite itself looks nice, it just needs improvement when it comes to proportions and alot of improvement animation wise.

HadeS

Quote from: luisdude1 on June 18, 2015, 11:58:33 PM
his hands are a bit too big...

What about these hands?


Good work, Zero. Make that anim more fluid and it'll be perfect ;)

hatter

Quote from: luisdude1 on June 18, 2015, 11:58:33 PM
his hands are a bit too big, his torso is at an awkward angle, the fingers animate awkwardly in the last 2 frames as well, and the waist literally makes no movement at all. also the anim loops very awkwardly.
the sprite itself looks nice, it just needs improvement when it comes to proportions and alot of improvement animation wise.

To be perfectly honest, SFA proportions are weird, seeing HadeS' post. In addition, wasn't SF5 Charlie's torso angled awkwardly as well? Looking at an original screenshot, I think armentis needs to edit the bottom of the torso to match SFV's Charlie more accurately, but other than that and moving the waist and changing the animation's loop, it's fine proportion and anatomy wise from my angle. Just my $0.02
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HadeS

Yep, the original new stance has that angle too but I was too lazy to take a screenshot and post it too :P

I don't think his sprite looks bad, the only problem I see is the animation.

-Whiplash-

For Reference:



Yeah, the waist looks awkward in the original stance too, however I think the sprite's could use a TINY bit of tweaking.

yaret

#15
I love it zero de armentis. you're in the way just some srites left.xD thanks guys for the help.

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yaret

#16
his left. the way we be able to see his watch while he is sitting or stance.

The best Dragon ball Mugen: https://www.youtube.com/watch?v=ZzQkB1gVtXA
The best music I ever heard: https://www.youtube.com/watch?v=OmVnhQvMV6U

davismaximus

Quote from: zero de armentis on June 19, 2015, 02:30:32 AM
i have a cuestions guys in what arm is the watch or depending of the view ...
His SFA sprites have the watch on his right hand when on 1P side, but it looks like SFV has it on his left hand, with a bracelet on his right.

SlenderMan

looks cool no matter what style he's in.

Enso

I'd love to see that SFV Charlie being made in SFA style. He looks great but I have to agree with some people that his animation needs some tweaking. His lower body needs a little bit of transition for animation so it could be fluid, but it's a very great you did. I'm looking forward to see him done in that style.
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