Alexei's Master WIP Thread: Krillin Edition

Started by Алексей, July 27, 2015, 07:20:52 PM

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Алексей

Hey everyone,

I don't usually announce my projects before starting them, but I think I'm going to start... with this. In this thread I'll be listing all my WIPs and planned characters with possible some small descriptions of each and a link to the completed project (if it's gotten that far). I'll be starting with my collabs with Omega as there's too much to list if I really wanted to list all of the things I've made.

Spoiler: Completed WIPs (click to show)

Spoiler: Red Ranger (click to show)

Spoiler: Hannah Dundee (click to show)

Spoiler: Axel Stone (click to show)

Spoiler: Tung Fu Rue (click to show)


Name: Tung Fu Rue
Game: Fatal Fury (SNES)
This is actually going to be another collab with Omega. I know I said that Axel was the final one, but this is a bit different. Reasons aside, this will probably be done after Krillin.

Current WIP:
Spoiler: Krillin (click to show)


Name: Krillin
Game: DBZ: Extreme Butouden
I was drooling over the amazing spritework of Extreme Butouden just as much as everyone else was. My two favorite DBZ characters are Sword Trunks and Krillin. I figured I'd start off with Krillin because, while I mostly do smaller characters, it's not always my choice. Most of the characters I want to make are not very large as well, so there's that. I try not to be bandwagoner, but let's face it, EB is the "in" thing right now. Time to hop on. :P

Basics
- Stand (40% change to weak stance)
- Crouch
- Jump
- Walk
- Fly Forward
- Hop Back

Button Layout
- x - Punch
- y - Kick
- a - Striker
- b - Ki

Combo Strings and Motions
- Allow for combo strings with P and K mostly
- Ki button will be used for charging and supers
- P and K will have their set auto-combos, but can be used in tandem to mix things up
-- P,P,P OR P,P,K
- Holding forward or backwards will lead to a related attack on P or K and used within combos
-- P,P,FP,P
- Pressing the Ki button will lead into a special

Ki
- Holding the button will charge power
- QCF and QCB would be supers
- Ultimate would be QCB or QCF x2 and Ki

Striker
- Strikers will use the Striker button by itself or with QC motions
-- Bulma riding the bike comes out of the screen and smacks into the enemy
-- Tien will spawn in and do Tri-beam
-- Android 18 will come down and do a combo

Dash-to Mechanic
- Krillin will have the ability to cancel his current action or follow up after a successful hit with a quick dash to the enemy
- During the start, Krillin will have a small amount of i-frames

First Combo:
Spoiler (click to show)



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Ryu From Streets™

Oh well, I thought about making him, but I guess that it's up to you then!
Pretty sure you'll make a good ass job with Krillin! Good Luck!

Алексей

Quote from: Ryuu on July 27, 2015, 07:36:19 PM
Oh well, I thought about making him, but I guess that it's up to you then!
Pretty sure you'll make a good ass job with Krillin! Good Luck!

Thanks man, but don't let me stop you from making him. I have my own way of doing things as you do so they could drastically different. :)

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Ryu From Streets™

Quote from: Алексей on July 27, 2015, 07:37:32 PM
Quote from: Ryuu on July 27, 2015, 07:36:19 PM
Oh well, I thought about making him, but I guess that it's up to you then!
Pretty sure you'll make a good ass job with Krillin! Good Luck!

Thanks man, but don't let me stop you from making him. I have my own way of doing things as you do so they could drastically different. :)

I just don't really like to work on characters that People are already working on.
My mom always said ''Don't touch something that's not yours.''
That's just how I've been raised, I guess haha.

Алексей

Quote from: Ryuu on July 27, 2015, 07:38:56 PM
I just don't really like to work on characters that People are already working on.
My mom always said ''Don't touch something that's not yours.''
That's just how I've been raised, I guess haha.
It's understandable. I'm the same way, but hey, I made Axel and Buckus already made one before me. I'd say just make whatever you want because whatever you do will be uniquely yours.

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altoiddealer

Another great project to follow!

Glad to see you are sharing your progress!


Алексей

Quote from: altoiddealer on July 27, 2015, 08:01:29 PM
Another great project to follow!

Glad to see you are sharing your progress!

Haha yeah, I've been doing things in the shadows for years :P

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soniku

Krillin, huh. Good luck, mate. I'm definately looking forward to it.

Алексей

Quote from: soniku on July 28, 2015, 05:06:13 AM
Krillin, huh. Good luck, mate. I'm definately looking forward to it.

Thanks man. :)

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Cybaster

What type of gameplay will you go for for Krillin ? Same as your chibi chars ? Something along the lines of Ryon's EB char ? Or something entirely new ?

Staubhold

Nice wips, can´t wait for Tung Fu Rue.

Will there be a update to Bowser along the way?

Алексей

Quote from: Cybaster on July 28, 2015, 09:09:39 AM
What type of gameplay will you go for for Krillin ? Same as your chibi chars ? Something along the lines of Ryon's EB char ? Or something entirely new ?

Usually I let the sprites decide that for me, if that makes any sense. I think I'm going to try for something a bit different from the current style I've been doing with the Omega collabs, though I admit I do really like that gameplay model. I plan on having the DBZ essentials such as Ki Blasts, charging energy (which I personally hate), and teleportation. Like Ryon's he might be a 3-button character in the end, but I have to see how much I have to work with. I'm also going to be using different SFX and VFX (most likely all custom) for it.

Quote from: Staubhold on July 28, 2015, 10:25:25 AM
Nice wips, can´t wait for Tung Fu Rue.

Will there be a update to Bowser along the way?

Thanks! Bowser actually has an update done that's been sitting on my SSD for a while now. Only problem with it is that it's not done. I was waiting on Balthazar for peach sprites so I could implement the scenario where she gives the player a life-up mushroom. However, Balthazar lost interest and motivation, so I think he passed it off to someone else. I think Chamat, but I could be wrong there. Either way, I haven't heard anything since, so he's been in a state of limbo.

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Алексей

I've updated Krillin's entry with a fleshed out gameplay model.

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Balthazar

I'm glad to see you sharing your progress with this project, good luck with Krillin :)!

Алексей

Quote from: Balthazar on July 30, 2015, 12:38:24 AM
I'm glad to see you sharing your progress with this project, good luck with Krillin :)!

Thanks man. Always nice to see you posting in my threads, haha. :D I'll be posting a video as soon as there's some significant progress, though I did start making effects today for him. New hitsparks and whatnot. It'll be different than the Omega collabs, but still good of course. :P

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Алексей

Here's Krillin's first (potential) combo:
Spoiler (click to show)


The combo is:
D+x, D+x, D+y, x, x, x, y, y, y, y, y, F+y, wait, x, x, x, y, y, y

As you can see, I have a very simple, but expandable model here that is only it its first stages. After these basic attacks, you'll be able to use a Ki attack for some energy and follow up with a super. Just think of the damage!

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Omega

That looks Excellent there man. Nice combo you have and your Effects are fitting in Greatly.

2Dee4ever

Quote from: Алексей on August 02, 2015, 05:41:57 AM
Here's Krillin's first (potential) combo:
Spoiler (click to show)


The combo is:
D+x, D+x, D+y, x, x, x, y, y, y, y, y, F+y, wait, x, x, x, y, y, y

As you can see, I have a very simple, but expandable model here that is only it its first stages. After these basic attacks, you'll be able to use a Ki attack for some energy and follow up with a super. Just think of the damage!

Honestly making me want to pick up some of these sprites looking great!

Cybaster

Looking really nice right here ! :)
I just hope it won't end too much as a button smasher and incorporate some more advanced tactics.

Алексей

Quote from: Omega on August 02, 2015, 10:22:27 AM
That looks Excellent there man. Nice combo you have and your Effects are fitting in Greatly.
Thanks man. I was worried I wouldn't like how they came out, but I like them just fine after seeing them.

Quote from: ShinRei on August 02, 2015, 10:26:21 AM
Honestly making me want to pick up some of these sprites looking great!
Thanks!

Quote from: Cybaster on August 02, 2015, 11:31:07 AM
Looking really nice right here ! :)
I just hope it won't end too much as a button smasher and incorporate some more advanced tactics.
Thanks man. I don't want it to be a button masher either, but I think for the basics, it'll be okay to have combos like that. Supers aren't going to be one-button and specials will have to be executed within certain combos.

Also, the damage in that gif has been toned down by a lot to make things more fair, since that's only basics and a lot of damage for one combo.

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