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Sprites help!

Started by Frybread Dojo, July 31, 2015, 07:49:50 AM

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Frybread Dojo

Well, this sucks, im trying to put sprites in a .ssf but i don't know what to use to remove the background pieces without having color loss, can somebody please help me?
:/

Odb718

You can use Fighter Factory 3.
It all depends on the level how "muddy" the background is. You could do it pixel by pixel in FF3. But if it's an easy task for photoshop, index all the sprites and then do it that way.
Basically, without knowing more, there's no real way to tell you exactly how to do it.
vVv Gouken718 vVv SabreTooth718 vVv


Frybread Dojo

Hmm, i sadly don't really understand, i tried FF3 BUT, all it did was remove a main color from the characters sprite, i tried to fix it but there was nothing i could do, so i just have a character with horrid color loss.
:/

altoiddealer

The first color in the palette table is designated for transparency.

So your background should be the first color in the palette table.

I'm not familiar with FF3s palette editor, but if you are using Photoshop, when you are converting to Indexed colors you can "Force" colors to be applied (the button literally says Force Colors). The first forced color will be the first color in the pal table, and will be used for transparency in MUGEN


Frybread Dojo

When i add the sprite to FF3 it stupidly makes one of his colors the transparent one, i don't even know why, i tried to make a palette in FFClassic but it doesn't really help, i am screwed, i think?
:/

altoiddealer

Like I said, the first color in the Palette table is for transparency.

The sprites you are importing are not indexed correctly.  Your background color is in a different slot than the first one.


I don't know how to fix this anywhere but in Photoshop.  Maybe someone else can chime in on how you can fix this in FF3 - or you can search around and try to find the solution now that you know the root of your problem


Odb718

This is a super easy fix.
You import the picture and WHAM! it's wrong. So open advanced palette editor in FF3. (Ctrl+P)
Click Mas[] and then click the eye dropper.
This will make what ever color you pick neon pink. (magenta)
click what you need to become invisible. aka the bg color.
WHAM! all of the bg is pink.
Now there's two palettes and one color on the left is selected and none on the right. Click the top left box on the right palette.
Click the "Send selectied colors to the right palette" (FF3's spelling error not mine) It's the second button down between the palettes.

Now use the eye dropper on the picture and select every color besides the bg color. Say you have 37 boxes on the left palette? All you have to do is click the second box, the one to the right of your bg color, on the right palette, hold shift and click the last box in the palette. 255 boxes will be selected on the right palette.

Use the same button to send the colors over to the right. Now select ALL the boxes in both palettes and use the top button to send all the colors over to the LEFT. Your sprite's colors WILL LOOK MESSED UP! This is a good thing!

Save the palette. Save as an external file, or save as group/index 1,1.
I'd save as both.

Now, in Sprites, reimport your sprite(s) and do like altoiddealer mentioned and press FORCE PALETTE and use 1,1.
Your sprite should import perfect.
vVv Gouken718 vVv SabreTooth718 vVv


Frybread Dojo

#7
SCRATCH THAT! would you take a goooood look at this!
........yeeeaaaahh, CANCELED!
:/