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Help with the "Cache" Thing

Started by DeriLoko2, October 07, 2015, 06:01:06 AM

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DeriLoko2

I have found an error. I think it was the cache's fault by the time I did run Mugen. I use Mugen (v1.1) (Beta 1).

Error detected.

Can't load blaziken.sff
Error loading chars/Blaziken(The 100 Mega Shock!)/blaziken.def
Error loading p2

Clipboard tail:
  Loading anim cvszero.air...OK
  Loading snd cvszero.snd...OK
  Loading pals...(1,1)(1,2)(1,3)(1,4)(1,5)(1,6)(1,7)(1,8)(1,9)(1,10)(1,11)(1,12)OK
  SFF v1.01 palette hack engaged.
  22793 expressions (8108 on trigger lines)
Character cvszero.def loaded OK
New char Zero loaded into cache: (4/4 cached) Load time: 2850.000ms
Player Hibiki-SAN purged from cache: 10
Freeing player RC Hibiki-SAN...CMD...CNS...SFF...AIR...SND...Misc...OK
Loading character chars/Blaziken(The 100 Mega Shock!)/blaziken.def...
  Loading info...OK
  Loading cmd command set blaziken.cmd...OK
  Loading cns blaziken.cns...OK
  Loading cns state/normal.st...OK
  Loading cns state/special.st...OK
  Loading cns state/super.st...OK
  Loading cns state/helper.st...OK
  Loading cmd state entry blaziken.cmd...OK
  Loading common states common1.cns...OK
  Loading sff blaziken.sff...Character blaziken.def failed to load
Exit with an error.

Log file successfully closed.
Behold! The Power of Mugen!

The 100 Mega Shock!

Yeah it might be something to be with because it has such a large sprite file. Sorry I can't be of much more help.