Senri Project Progress Thread

Started by CRASHEM8000, March 02, 2016, 04:45:06 PM

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CRASHEM8000

Hi, everybody. Here in this thread, I'll be putting up works in progress as I continue to create characters for the game.

When something gets completed, be sure to look out for it in the News section, and don't forget to check back here when you can!


To start, here's some Rini stuff that I've just gotten finished:

Walk Forward

Walk Backward

Kumogeri


Beneath the spoiler, there's some screenshots of Rini in action!


Spoiler (click to show)





Have you tried "Season 2" Kitty yet?

http://mugenguild.com/forum/senri-project.421

CRASHEM8000

This just in! With the help of many, many lovely voice actresses, the girls of Senri are gonna get voices! The audition I've been holding will be over around April-ish, after which I'll pick the official voices! No more Street Fighter voices for them. =P
Have you tried "Season 2" Kitty yet?

http://mugenguild.com/forum/senri-project.421

CRASHEM8000

What's this? We have a new fighter under development!




The new fighter's name is Raine, and he practices Jeet Kune Do. When more information about him is available, you can bet you'll find it here!

In the meantime, Serina is getting fine-tuned and ready for action, so be sure to look out for news about her.
Have you tried "Season 2" Kitty yet?

http://mugenguild.com/forum/senri-project.421

Demitri

"Hey, c'mon c'mon!"
ARE YOU OKAY?


CRASHEM8000

Whew! It's been a while. I've been really busy getting my life together (new job, starting college, etc.), so I haven't had much energy to create.

Until now, that is.

Just gonna plop some animations here for now; when more concrete stuff comes up, expect to see a character page coming out of the woodwork!
And, as always, thanks for the continued support, even with my lazy busy self being away! Also, the Kickstarter WAS funded, but, unfortunately, I only saw 1/10 of the money. So, in the future, another one will be held. Hope to see you guys behind the project, regardless of whether or not money is involved!

As for the animations, here they are:


Have you tried "Season 2" Kitty yet?

http://mugenguild.com/forum/senri-project.421

CRASHEM8000

Oh boy, oh boy. It's finally that time again!

Senri was down, but it's not out, and now that a lot of shiz and doodoo is out of the way, I can start to comfortably work on the project again.
As for the point of this post, I'm working on the next update to the demo! I'm sure you all know what that means: a list!



What to expect from the next update


First and foremost, from the next update, you guys can expect Lala, Kitty, and Midori to all have completed voice acting! After painstakingly adjusting volume levels and choosing the best takes for the lines in Audacity, I plugged in all the new voices and made sure that they play just right.
There probably won't be any extra characters at first (for that would take quite a while), but Serina will hopefully be more complete. There's also been a balance overhaul! I'll list the changes below in character-specific spoilers.



Upcoming Balance Changes



Lala
Spoiler (click to show)

  • Attack raised to 75, Defense lowered to 120
  • Changed Three Wheels juggle points to 8
  • Increased Three Wheels damage to ((30*3)+(35*3)+(37*2)+45)
  • Changed Murderous Demon Cat Rising to Level 1 super w/new command; requires 1 bar
  • Decreased Murderous Demon Cat Rising damage to ((8*17)+(8*5)+(8*2)+165)
  • Changed Murderous Demon Cat Rising juggle points to 6
  • Changed Destructive Cross to Level 3 super w/new command; requires 3 bars
  • Increased Destructive Cross damage to 400


Kitty
Spoiler (click to show)

  • Changed s.HK frames to 13/7/15
  • Can no longer cancel s.HK into HK Ultra Banishing Kick
  • Made c.HK move backward on hit only


Midori
Spoiler (click to show)

  • Attack lowered to 75
  • Increased Yakuho Chouchu invincibility window
  • Increased Yakuho Chouchu damage to 100
  • Increased Byakko Soushouda damage to 125
  • Increased HP Tekken damage to 150 on ground, 175 anti-air
  • Increased Tetsuzankou damage to 225 close, 175 medium, 125 far
  • Decreased medium and far Tetsuzankou guard pausetimes to 30 and 25 respectively for Midori
  • Changed Utankyaku juggle points to 6
  • Increased Utankyaku damage to 85
  • Changed Renkantai juggle points to 8
  • Increased Renkantai damage to (60+60)
  • Changed Hekisui juggle points to 4 (LP) and 6 (HP)
  • Increased Teishitsu Dantai damage to 135
  • Tenshi Souhousou now costs 1 bar to perform
  • Increased Midori's Hontei Goko Tensetsukou damage to (50+100+135)
  • Increased Hougeki Unshin Soukoshou damage to (150+175+175)


Serina
Spoiler (click to show)

  • Increased walk and run speeds
  • Parrying no longer costs meter
  • Parry window decreased to 2 frames; recovery frames added (30)



That wraps up what to expect so far, but remember, things can change further in the coming days. As always, thanks for the continued support and interest in the project! I'll be sure to give more updates as they happen.
Have you tried "Season 2" Kitty yet?

http://mugenguild.com/forum/senri-project.421