SF3 Akira (WIP)

Started by Yoshin222, April 04, 2016, 10:13:36 AM

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Yoshin222

Aim to create a SF3 conversion of Virtua fighters Akira. This thread will keep track of all the progress made. Any and all feedback is more than welcome
First frame line art

lui

you need atleast 3 completed animations for this to be considered a full-on project, i suggest you move it back to the graphics section

anyway, the upper pecks should not be bent down like that, look at any any of the shoto's for reference.

Zemilia

It's not spamming. I'll delete the old thread if you want (tho I'll have to move the response WalrusLui gave you there 1st).

Edit: Just remembered that I can merge topics instead. Continue on.

Yoshin222

Oh ok thank you glad thats sorted, my apologies for posting in the wrong section

AlexSin

The next time you post a topic in the wrong section, go to the bottom of the page and look at the left: there should be some options (Move Topic, Remove Topic, Lock Topic), use Move Topic to, well, move your topic in the correct place.

sabockee

This outline looks like a good start. However, his left fist is significantly bigger than the right one. I would slightly reduce his head size as well.

Yoshin222

Quote from: sabockee on April 05, 2016, 11:51:48 AM
This outline looks like a good start. However, his left fist is significantly bigger than the right one. I would slightly reduce his head size as well.

Hm. I'd have to disagree with the face. I compared it to Ryu and the proportions seem alright


The hand does look a bit weird, but i am half and half thinking of him keeping his fist more inwards towards his abdomen, think of Chun Li to a lesser extent. This kind of idea

sabockee


Yoshin222


sabockee

No prob. Just reduce some hair at the back of his head like I did on this crappy edit:

It should do the job.

Yoshin222

#10
Fixed

Jh0nnY2k

The left hand should be close to his face, maybe? That's an open guard. i can punch you trough that.

Yoshin222

#12
Not necessarily. I took influence from both Akira's stance from VF 4 and 5, but also from the martial art i practice, Yoshin Kenpo (Weird fact, i hold myself more similarly to Ryu. Not even sure why just comfortable XD). That is the closest equivalent i can make to the stance, i think it works ok. Though i am just a noob at this i could be totally wrong XD

Example

Yoshin222

New line art. Any thoughts?

Would anybody care to give me a hand with the shading? I suck at it XD

AlexSin

First, think of the light.
Where does it come from? It comes from above him, so shade in regards to that.

Since we could do this one step at a time, add only one light colour where you think the light hits the clothing, the body etc. .

Can you post the sprite?

Yoshin222

Yo dude this will help a crap ton thank you so much, i can offer the line art, i'll show the shade in a few minutes

Yoshin222

Ok, how does this look?

likiji123

Quote from: Yoshin222 on April 16, 2016, 12:00:31 PM
Ok, how does this look?

Looks pretty good but i made a quick fix with the pants

Yoshin222

I dig it, thanks dude! Next step?

AlexSin

Why does the face receive all the light like that?
You need a good sense of anatomy, good lines and know where the light goes and where it doesn't.
Here I edited your sprite a little:


Usually one of the two sides of the sprite is darker to give depth to it: the further the clothing/body part is to the camera, the darker it is.
Pretty much like in SFA sprites.

If you use Ryu as a reference for amount of colours and whatnot,
you'll notice there are 7+7 colours for his outfit; the first seven are for the parts hit by light, the second set of colours are for the shadows;
there are other 7+7 colours because they colour separated the upper part from the pants (but they never used that for him, just for Sean, so don't mind that);

for his skin there are also 7+7 colours: like before 7 for light and 7 for shadow.