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add004basic

Started by Shiyo Kakuge, June 18, 2014, 05:46:41 PM

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2Dee4ever


-Ash-

Hey guys, if any of you have tested the new tag system i want to know something, it is possible to change the run animation back to the old one? i'm asking because some of my characters bugs when trying to leave the screen, then i want to keep the SFxT tag system but with jump animation instead of running.
Lasagna

BurningSoul

I want Level 1,Level 2 and Level 3 stuff in my lifebars,but it starts with Maximum  and turns into Super,any way to change it?

MR. IBZS II

It is dependent on which palette you select the character with. It's supposed to function like CvS's grooves, I can't remember the exact formula for which palette equals which "Groove" but I'm fairly certain the 2nd palette, or medium kick is giving you that Maximum Groove. The first palette, and a few others should give you the typical Level system.

BurningSoul

Quote from: MR. IBZS II on October 15, 2016, 10:02:03 PM
It is dependent on which palette you select the character with. It's supposed to function like CvS's grooves, I can't remember the exact formula for which palette equals which "Groove" but I'm fairly certain the 2nd palette, or medium kick is giving you that Maximum Groove. The first palette, and a few others should give you the typical Level system.

Is there any way to disable that groove thing in it?
and I really do want to revert back to old assist function,with jumping,new one has bugs,

MR. IBZS II

I hope someone figures that out, too. I'm not a big fan of it, either.

Haven't tried the new assist style, though. What's it do?

BurningSoul

Quote from: MR. IBZS II on October 15, 2016, 10:36:15 PM
I hope someone figures that out, too. I'm not a big fan of it, either.

Haven't tried the new assist style, though. What's it do?
I'm unsure,It could be SFXT system too, I hope add004 gets updated fast,Electro and cyclops tries to spam ultimates at the start of round but they can't because they are assists,This didn't happened in old Add004

Zazamyon2

I went back to the older vwrsion from july with The jump in tag-not a fan of the walking assist.
But Tbh i noticed that my characters that dont work properly in add004 are usually broken to begin with-some  were missing req states etc. Needless to say ineither fix or delete those chars

BurningSoul

Quote from: Zazamyon2 on October 16, 2016, 11:51:01 AM
Needless to say ineither fix or delete those chars
fixing works,but characters still have problems in new tag system,I didn't had any problems on previous version.
I guess I will wait for the update.

sluigi123

I certainly love this stage a lot!

Flowrellik

Ik its wrong spot but yeah it's a great stage! it's released in his stage onedrive too :)

-Ash-

Did he released already this stage?

Edit: Thanks for the heads up Flowrellik.
Lasagna

-Ash-

#692
Hey guys, is it possible to increase the life recovery on tag mode?
Lasagna

PeXXeR

Can someone help me use the bars with none of the tag functionality ? thanks in advance.

tiloger

in the latest version of tag where in the file commando I can enlarge or reduce the size of the portraits?

Flowrellik

Add004 update update20161111c5
just a txt file but I'm not sure how to implement it into add004.

YugaCurry

Quote from: Flowrellik on November 11, 2016, 07:54:01 PM
I'm not sure how to implement it into add004.

These are common1.cns updates. So copy/paste in the existing common file.

MR. IBZS II


Mr.Karate JKA

Question: how can i make To player does not fade out when KOed?? I tried remove the code in statedef -2 but did not work

-Ash-

Have any of you guys figured out how to give assist moves to characters who haven't?
Lasagna