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Kairia Z2 (Fan Made/Z2 Inspired)

Started by ZX2, March 11, 2017, 12:54:57 PM

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ZX2

Hello everyone I am ZX2 Today this Topic thread will be for a character I've recently started creating out of inspiration of Balthazar and Team Z2's HYPER Dragon ball Z. This is my very first ever fighting game character and while I'm really proud to be starting this project, I am a beginner and am hoping to improve my skills & learn new techniques as I've never made a pixel character up until I started on making Kairia (Plus Tthis is my first time dealing with Forums & Threads)

Kaira Z2. Kairia is one of my two fan made characters for the DBZ Franchisee. while the first character has always been just a thought  this one will be put into an image.

Note:This thread is centered around the Development of this character and I won't be able to present much, but with whatever help that is given is very appreciated, as long as we development the most important thing when it comes to making characters. The Fun ^_^ :goi: So Ready to Begin? I know I am.


Jango

Well the first thing I can say is that her top shouldn't end perfectly horizontal like that. It should naturally curve with her body. I'm not an expert on the style, but it looks like there's some mismatched lighting styles/sources. Anyone got anything to add to this?

Girku

Following this simply because its a great concept and I support it!

ZX2

#4
Thanks very much there!
Quote from: Jango on March 11, 2017, 08:12:44 PM
Well the first thing I can say is that her top shouldn't end perfectly horizontal like that. It should naturally curve with her body. I'm not an expert on the style, but it looks like there's some mismatched lighting styles/sources. Anyone got anything to add to this?
Also yes I know the lighting, top, and arms aren't exactly the best thing to look at. but then again this was done like early December last year and Believe it or not I had no references of female character Z2 Portraits to use as material that time, which is why most of that is from scratch, except for the Bottom Gi I got that from SSJ Goku's Portrait (Ya don't wanna know how long that took to make it work lol). but then after a long time I got back to it, polished it up, make sure there weren't a lot of transparency, face looked way worse then Buu's Angry squint


Though I do admit it needs an update or fix

ZX2

#5
Here's her Idle WIP stance sprite I used many sprites just to get this together, but I've at least gotten down the image of it.


Yes it's somewhat similar to SSJ Goku Z2's stance & Piccolo Z2's stance (Although the left hand is angled to face forward at her opponent),
And the gloves Kairia wears are suppose to be similar to Pan's but I wanted to have them resemble Vegeta's gloves being fingerless

http://smg.photobucket.com/user/Tracks2000/media/GTeta.png.html

The part about Idle sprite is that I didn't finish doing the adding the rest of the SSJ Coloring, Detail, and lighting. I will be working on that as soon as possible when I have time on my hands but for now just show casing my current progress of the character

Note:I did not do that image of GT Vegeta and I found it when going through the Vegeta Z2 project thread.

ZX2

#6
Okay here is Kairia's WIP Idle Strong Kick [Rising Back Swing Kick]. the properties I thought of is that it acts as a Launcher after the 2 Strong kick strings like SSJ Goku's (With Different sprite animation). On the left is Hotaru's kick from Mark of the wolves

I'm not too sure if the start up frames, Active frames, and Recovery look good when compared :/

ZX2

Alright I think I finally fixed the problem with the Rising back swing kick after several days delaying to do so
New Old
Adding an FX effect just for visual purpose of what I wanted it to look like as a Special Strong kick

,mem

That is quite nice looking. I think it may need one or 2 more frames near the end but i'm probably wrong.

ZX2

#9
Ah right you mean for the right hand and right leg coming back down? Yeah well I've had a hard time making a sprite for that cause I at the time of the Old one I used Hotaru's Kick animation from mark of the wolves and the first problem I had was "What the- Where the heck is the right leg going?!" lol because the FX for her kick covers both her legs.

,mem

It's still a good sprite regardless. I wish you good luck on this project.

ZX2


hatter

I'm not sure if you are set to go with the sprite you have currently, but I made this GIF to show you things that can be improved:



As for the pants, color scheme looks nice, but I really think you should model them after either one of these sprites, because the way it looks now, it feels like teh shading/detailing is all over the place:

   



This is a generic forum signature.

ZX2

#13
*Hands over mouth*  o_O.... Oh my god! that's actually what I was aiming for like holy crap thank you! I had a hard time thinking about the lighting for the top and her waist as well as her hair (even though I actually was gonna take a shot at it) But this probably looks way better Thanks for that n_n' I'll definitely try to figure out the shading/detailing

ZX2

#14
I think I fixed it with the help of the gif

Also made a few small edits to the hair and aside from the first one these are what I came up with (Hard time deciding actually)

Edit:Also I'll soon be changing the color of the SSJ hair because although it is a good color but I was aiming for something close to the Balthazar-SSW2ssj_v2 palette

ZX2

#15
Alright I think I'm done with this sprite (At least for now not completely sure but meh)

Hopefully now I can move on with the character's development. Thanks for the continued support so far everyone. ^_^ :goi:

AgentofDestiny

Looking good and maybe untentionally sexy  :swoon:

You are a total novice and yet you made loo this good (can take improvements but still it's pretty good for a first try)
now i know i totally suck on this.

May you make her great and Z2 Team include her in the game.
Good Luck :thumbsup: I'll be checking here from time to time.

~ A swift blade makes monsters tame. ~

Jango

I don't think they'd put her in as a character. Non-universe stuff tends to be limited to cameos in winposes and intros, but if the creator gets enough work gets done on her and she develops a following (ie: Java Z2), it's possible she could get at least that!

But more importantly, a lot of spriters got on the team due to demonstrating their ability to do an entire character, so in a way, with enough work/dedication, Kairia could be seen as a resume for spriting a character that actually *will* be in the game.

AgentofDestiny

I knew that,i did it as motivation boost.
But to be fair,if he  manages to go 'till the end then it'll be more than awesome satisfying for him.
~ A swift blade makes monsters tame. ~

Jango

Also /r/ that she be renamed to Charrieriana so that she and Java have a coffee naming-theme