Angle

Started by demovv, June 02, 2017, 09:34:36 PM

Previous topic - Next topic

demovv

Could you guys tell me how to add angle? I want just add angle to this anim

[State 200, Spark CVS]
type = Explod
trigger1 = time = 6
anim = 6005
ID = 6005
postype = P1
pos = 75,-30
facing = -1
vfacing = -1
sprpriority = 2
supermove = 1
removetime = -2
bindtime = -1
ownpal = 1
scale = .8,.8
removeongethit = 1
ontop = 1
ignorehitpause  = 1

Memo

Its easy to do as a helper, if you look at pots hitsparks helper
It has an angle scrt you can copy paste but you have to set
Up that anim like a helper, I would copy the format of those
For the the result you need

BurningSoul

You have to create a helper with a stateno, and create a new statedef with same number as stateno(something like Statedef X(your number),,paste your Explod and its removeexplod code into new statedef ,then try to use Angle sctrls.
A easier way can be done in Mugen 1.1 but that can  ruin char,so stick with this one instead.

demovv

Thank you, I have one more question. How to make this anim always on top?