Vega (Claw/Balrog) from CvS2 (Memo POTS Template)

Started by Fausto Mugen, February 19, 2018, 03:16:15 PM

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Fausto Mugen

[Google Translate]
The goal is not to create the "Ultimate Vega", but to create a "decent Vega" that can serve as a base for the creators of mugen experts in Street Fighter.
To that end, I am separating the colors of the Insanius CvS sprites and adding them to the Memo POTS template.
Mainly I am taking as a base the "cvsbalrog" by rei; although I also take references from "'Vega'" by N64Mario, "Balrog" by Felicity, and other chars.

Credits

- CvS2 sprites ripped by Insanius: https://www.spriters-resource.com/playstation_2/capvssnk2/sheet/42435/
- Small Portrait by NDSilva: http://mugenguild.com/forum/topics/ndsilva-small-portraits-157293.0.html
- Hyper Portrait by Froz: http://mugenguild.com/forum/topics/frozs-graphic-workshop-140268.40.html
- CvS Midnight Bliss by Xenomic: https://xenomic.deviantart.com/art/Midnight-Bliss-Vega-CvS-Spritesheet-Unpaletted-492004626
- Beatiful Taunt from SFA by bis1994.

Definitive palette template (based on the works of Froz and Chatman)



Default palette: SFA3 A-Ism Punch



Screenshot in game (not playable yet)



Demo Video



Download CS sprites (not finished): https://mugenguild.com/forum/topics/vega-clawbalrog-193160.0.html

Download Vega char (finished): https://mugenguild.com/forum/topics/vega-clawbalrog-cvs2-190592.new.html#new

Trololo

Heh. So, finally, someone is going to make Vega AND release him... I'll be looking forward to this release.

kaczor787


K4thos

Well, damn, after all these years finally pots vega. Weird that this character is unpopular among mugen community, when he appeared in so many Capcom games.

Quotealthough I also take references from "'Vega'" by N64Mario
Are you planning to add cage like in SFA and N64Mario's version?

---------

I have little to no knowledge regarding mugen character coding but I always wondered if it's possible to implement Vega's claw and mask functionality for throws etc. I'm aware that the problem is caused by forcing changestate but on the other hand - why people don't use different palettes for Vega when he loses the mask and claw? (you know, duplicated palette that looks the same but for example with claw pixels changed to transparency, swapped on-the-fly during battle). If this is not possible, any ideas what exactly the engine is missing in order to implement this functionality without conflicting with other chars? Considering Ikemen is open source maybe we could do something about it.

Fausto Mugen

QuoteAre you planning to add cage like in SFA and N64Mario's version?

Maybe. The "climbing the cage" sprites are in the Insanius's spritepack.

QuoteI have little to no knowledge regarding mugen character coding but I always wondered if it's possible to implement Vega's claw and mask functionality for throws etc. I'm aware that the problem is caused by forcing changestate but on the other hand - why people don't use different palettes for Vega when he loses the mask and claw? (you know, duplicated palette that looks the same but for example with claw pixels changed to transparency, swapped on-the-fly during battle). If this is not possible, any ideas what exactly the engine is missing in order to implement this functionality without conflicting with other chars? Considering Ikemen is open source maybe we could do something about it.

The problem is that there is no way to know what sprites the opponent uses for the custom states, or how he uses them (modifying the scale, rotating, etc.).

The method of the palette is somewhat complex and I do not know if it could be applied in this case.
For now, my goal is to get a char that works in Mugen 1.0 and does not have serious errors.

K4thos

QuoteMainly I am taking as a base the "cvsbalrog" by rei
the last time I checked rei's CVS2 characters something about them felt off. Not sure if he improved over the years (last edit done in 2015 and I've been testing that Vega back in 2010, I think), but if you decide to use actual CVS2 data, check out Jesuszilla's tool and CVS2 Bible.

I'm aware that you're not aiming for accuracy but I'm posting it just in case you're not aware about these resources.

edit:
SF4 framedata and hitboxes. Also Street Fighter 2.

BahamianKing242



Fob1aZ


Mr.Karate JKA

Nice! To avoid the custom states issue, you can make him without deteachable claw and mask, like raposo's one

Rtrindade

#10
Here's Vega by Fido maybe it might be useful in sprites:

http://www.mediafire.com/file/p00s1cunms4e2ph/balrog_mx_v04.rar
Não crio nenhum char apenas os baixo e faço pequenas modificações para os mugen's que eu posso e o meu estilo favorito de char são o POTS ( Phantom of the server) e INFINITE.

PRØJECT.13

Always excited to see one of my favorite Street Fighter characters getting some love. Even if the template is temporary, I wanted to supply some palettes:

Alpha.

SFV.

I'll drop some more down once they're done. Is he going to have charge commands or motions, or would there be a config file for that?

Fausto Mugen

Thanks, Project.13!

For now I think of creating two cmd files: one with easy commands, and one with the original charge commands (I'm very bad with the charge characters, so I'll need help to test that file).

It is still too early to think about that, for now I am adding the basic animations.

Thank you all for the support, I hope not to disappoint you.

PRØJECT.13

Got three more for ya:

Kane [WWE]

Wolverine [X-Men]

Zarbon [DBZ]

Good luck with this, man. Can't wait to see more and how it goes along!



Fausto Mugen

#16
[Google Translate]

[Update 2018/11/14]

Sorry for waiting...

- Palette template updated (it's the definitive palette template, I'm not going to update anymore, it's too tedious).
- Added 24 "classic" palettes.
- Added more sprites and animations.
- Added some tests for intros and winposes.

Download spritepack and char for testing in the first post.

Retro Respecter


xcheatdeath

I am HYPE on this, here's another/alternate small portrait. already compatible with his pal


download here

KOFHƎRO77

HOW DID I MISS THIS ??!!! Dude that is sick,im gonna make some pals for it when i get home