[Theme Thread] CVS Sprite thread

Started by Formerly Hoshi, April 21, 2010, 09:51:37 PM

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hatter

Quote from: Genosan742 on February 13, 2018, 01:54:53 AM




It looks great, but I think you can do more with it.

Hope you don't mind me doing this, I can't really articulate my thoughts into words:

Other than that, it's a solid ass sprite imo.
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Enso

Quote from: demongorne on February 12, 2018, 12:39:18 PM
Takuma slam p2 on the ground

This is way better than before. I love how Takuma turns out like this. It's perfect work. You've improved a lot.
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demongorne

Quote from: Enso on February 13, 2018, 07:51:50 AM
Quote from: demongorne on February 12, 2018, 12:39:18 PM
Takuma slam p2 on the ground

This is way better than before. I love how Takuma turns out like this. It's perfect work. You've improved a lot.

Thanks dude I broke my ass to make it also it wasn't easy to find references with similar sprites.

Takuma randhouse kickshades fixed

Genosan742

#6423
Quote from: Ho-Oh's Apprentice on February 13, 2018, 04:49:41 AM
Quote from: Genosan742 on February 13, 2018, 01:54:53 AM




It looks great, but I think you can do more with it.

Hope you don't mind me doing this, I can't really articulate my thoughts into words:

Other than that, it's a solid ass sprite imo.

Thanks for the compliment, and for the enhancement of an (according to what you've already said) already solid sprite.

DGO



that´s an awsome work, very accurate to the CvS style, in this case, in these sprites there's a shading consistense problem, i marked full red the 3 flashiest loking areas, if you fix these i think will help to improve the full kick. try to make a softer difference between them 2 sprites (no more then 2 or 3 pixels). The other 3 red outlines are just my OCD talking. keep it up the good work!

Momotaro


Mr.Karate JKA

There is any chance to a sff patch for victory's takuma?

demongorne

There is, the purpose is to put the full sff on this site as mugen resource, actually there are some sprites that needs  to be fixed and others to convert yetso I can't currently say  when I release him but I hope as soon for the next year.

lui

Quote from: demongorne on March 02, 2018, 04:51:30 PM
Takuma koo-ken sprites accomplished + takuma mk intro tengu mask fixed :
starting kooken anim   kooken landing anim

mk intro fixed

these look cool but that first anim def needs more in-between frames

these look like only keyframes hence why it looks rough

MotorRoach

Great progress, but it looks like his eyebrow gets thin during the first kicking frame.
Shit

MotorRoach

Yeah, he looks more consistent now.
Shit

Pin

Since i havent around here for a while. I tried some practice if i can still handle it well.

demongorne

mr.karate by auhron (edit of Takuma) attempt

Rhythmholic

#6433

hello, my attemp lol, i use kofxiii sprite.

walt

This is looking VERY good. Keep up the good work mang

-Ash-

His legs on the intro animation looks kinda weird, still a very good job.
Lasagna

The Sudden Rarity

I'm enjoying these Takuma sprite improvements ^..^

demongorne

normal mr.karate new mask concept: this is more  like my aof mr.karate mask the mouth is hout and the lips doesn't move

MotorRoach

That mask looks incredible. Great work.
Shit

Enso

I love your improved edits especially Mr. Karate/Takuma, demongorne. Keep up. I wanna see that Takuma made in Mugen alive.
Quote from: Titiln
focus more and stop thinking about things like the internet or titties

Quote
Whatever happened to sex, drugs, and Rock. Nowadays, it's whores, AIDS, and Hip-Hop.