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Adding Sound problem

Started by AMultiverseAuthor, July 06, 2018, 10:04:11 AM

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AMultiverseAuthor

I plan on updating my Lowtiergod voice patch for Froz's Urien yet again, but this time I want to include as many voice samples as possible.

I added the new voices to the required groups/frames or whatever, and for some reason, they can't be heard in-game., like giving him two K.O/Death Cry sounds instead of one.

Anyone know how to fix this issue.

altoiddealer

For sake of example, let's say the existing sound is 1030,0 and you have now added 1030,1

Open your character's CNS file(s) and do a search function for 1030,0

You should find a PlaySnd controller with value = 1030,0

If you are trying to play one sound OR the other:

Change that to value = 1030,0+random%2

The random%2 will either pick 0 or 1.  Therefore it will have 50% chance of playing one sound or the other.


If you are trying to add a second sound to the same move:

You need to duplicate the PlaySnd controller or create a new one, and adjust the triggers so it triggers on the condition you want.