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Blake Belladonna 2.8b

Started by k6666orochi, September 21, 2018, 12:38:51 AM

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k6666orochi

this is version 2.8 of my char I hope you like it
thanks to:
OHMSBY (for letting me use your Yang as a base for the char)
Ehm (sprites from BlazBlue: Cross Tag Battle)
DatKofGuy ( sound rips)
CozySquirtle (portrait 9000,0)
Kim SeokJin (new palettes)
Susanoo-no-Mikoto (for helping me finish her Astral Heat and to fix some problems)
holn (for creating the AI for Blake)
Mr. Giang (Background for the astral heat)
Chris Parker (sprites for the xplod style person 5)
Version 2.0
In this version:
Spoiler (click to show)
The clones were corrected, now they are destroyed with attacks of standing, crouched and in the air.
The effect was added when the stone clone is destroyed.
The effect of the fire clone was changed when it is destroyed.
Now every time a new clone is created it replaces the previous clone (infinite clones can no longer be created).
The sounds were added when landing on the ground of all the movements that did not have them (also the stone clone included a dust effect)
The positions and sizes of the collision boxes of some attacks were changed.
The times at the beginning were changed in some animations to make them faster.
The bindtime was removed in some explods.
An error was corrected in the Black Death attack, now the opponent can not recover in the last blow that Blake makes when he lands on the ground.
Fixed some combos.
He added the third blow that was missing in his combo in the air with the button A.
The problem was corrected with the command that was used to cancel the blows of the states 200, 201 and 202 now can not be canceled as easy as before making it possible to use other movements that use the "F" command.
The properties of some attacks have been changed so that they can knock down the opponent when he is on the ground if he is in the air.
Now attacks from states 210 and 410 can do the same as in the original game if they hit the opponent at a certain distance.
A new song was added to the Astral heat that changes if Blake uses it having 250 life or less.
The damage of the projectiles of the Quik Draw attack was reduced and they can push the opponent more and cause the opponent to hit the ground when the opponent is knocked down.
Thanks to Susanoo-no-Mikoto, now the effects of Blake's attacks change color depending on the palette they use.
Update 2.2
Spoiler (click to show)
Added an AI for the char (thanks to holn).
The times were changed in some animations.
The size of the attack collision boxes was increased for some normal hits, special moves and supers.
The cutting sounds were added and changed.
Now Blake can make 2 different attacks when running with the A or B button like the OHMSBY chars.
The AfterImage was added to the EX and Cat Scratch attacks.
It changed the pausetime in some attacks.
Added intros vs Team RWBY.
Update 2.3
Spoiler (click to show)
All the graphic errors that the char in mugen 1.0 had with the explods that were out of place were corrected.
The fire clone no longer makes a shadow / reflection on the ground when it is hit.
The attack with the B button in the air is now not so difficult to connect in combos.
Collision boxes have been added so you will not be invincible when making an attack with button A when running.
The stone clone now has "weight" when it falls on the ground.
The portrait 9000,1 now has the correct size 120x140.
Update 2.5
Spoiler (click to show)
Times were changed in some animations.
The pausetime in the combo was increased with the A button.
Now the kick at the end of the combo with the A button can only be done if you connect the punch.
The last hit of the combo with the A and Shadow Pounce button knocks down faster.
Fixed a bug in Cat Scratch that caused Blake to slip when used in certain combos.
Now Blake at the start of Quik Draw can turn if the opponent moves to the other side.
Unlike previous versions now Blake can change animation quickly if the Deadly Nightshade attack helper hits the opponent.
Fixed a bug that caused clones to be destroyed by performing the ~ D, D, a / b / c commands with any movement.
Shadow Clone now explodes when time runs out instead of disappearing.
Now Blake can move and make attacks using any clone while in the air.
Special movements in the air can now be canceled to create clones.
The final hit in the normal grip on the opposite side was changed as in the game.
The distance is increased when he attracts the opponent of the Deadly Nightshade attack if he hits the ground.
The distance was reduced when he attracts the opponent of the Deadly Nightshade attack if it hits the air.
The distance was reduced when he attracts the opponent of the attack with button B if he hits in the air and on the ground.
The crash collision boxes in the air were increased with the B button now it is easier to connect.
More combos were added to the attacks.
Explods were added to the astral heat.
Update v 2.8
Spoiler (click to show)
Updated the gameplay to version 2.0 of the "OHMSBY" style chars.
Explods were added in the astral heat, the angledraw code that changes the size of the characters, and the music in 1/4 of life.
Explods were added to the astral heat.
EnvShake was added to the Quik Draw attack.
Special intros vs Ragna, Jin, Gordeau and Orie were added.
More sounds were added.
Better effects were added to Shadow Clone.
An explod was added when using ultimate burst style person 5 mode.
The animation was changed when you activate ultra burst mode.
Now Blake bounces if he hits the opponent with Shadow Trick.
Fixed a bug in the Shadow Trick attack now Blake is not on the opposite side when falling and VelAdd was reduced to fall before the animation ends as in the game.
2.8b
Fixed an issue that caused the character to not be protected.

Blake movelist
Spoiler (click to show)
------------------------
Black Death
~D, D, a+b
Ferocious Beast
~D, DB, B, a+b
Untouchable Beauty
~D, DF, F, a+b
------------------
Cat Scratch
~F, D, DF, b
Fire Clone
~D, D, c
Shadow Clone
~D, D, b
Stone Clone
~D, D, a
Deadly Nightshade
~D, DF, F, c
Uprising (Air) #
~D, DB, B, c
Ribbon Dance (Air) #
~D, DB, B, b
Duality Strike (Air) #
~D, DB, B, a
Shadow Trick #
~c
Shadow Kick #
~b
Shadow Pounce #
~a
(Combo = #)

here you can download it: http://www.mediafire.com/file/z36okvmkjqbzsti/Blake_2.8b.rar/file
PD: I hope you like this version.

ldvhl


-Ash-

Lasagna

CozySquirtle

*New Site* (W.I.P)
(Willing to host creations, just hit me up!)
https://cozysquirtlemugen.weebly.com/

k6666orochi


CozySquirtle

#5
For now, here's some of my feedback:

- There's still leftover sprites of Yang in the SFF, haven't fully had a chance to test Blake out.
- Some of Yang's voice are leftover as well.
*New Site* (W.I.P)
(Willing to host creations, just hit me up!)
https://cozysquirtlemugen.weebly.com/

Nep Heart

 No offense, but this character doesn't feel ready even for beta stage. She feels more like an outright alpha, beta implies that everything is in there already, but simply needs more testing.

Kim SeokJin

Yeees more palettes more me thank you k6666 orochi ♡ and goodluck

AMultiverseAuthor

Looking forward to you updating Blake when free time is on your hands.

k6666orochi


Kim SeokJin

Yeeeeessss!!! Also here's a color for Blake




   



I am looking foward of your updates good luck man  :D

kojikomos

one thing all the Cross Tag Characters have in common is setup for aerial combos, which she is lacking right now, hope you plan on giving that to her with the next update
NEKOS ARE JUSTICE!

My Youtube Channel

k6666orochi

Quote from: Kim SeokJin on September 29, 2018, 07:10:53 PM
Yeeeeessss!!! Also here's a color for Blake

I am looking foward of your updates good luck man  :D
thanks for the palettes I see references to guilty gear characters

Quote from: kojikomos on September 30, 2018, 02:57:06 AM
one thing all the Cross Tag Characters have in common is setup for aerial combos, which she is lacking right now, hope you plan on giving that to her with the next update
I'll see what I can do my fort were never the combos xD

It is a demo of her astral finish still need to add the effects, the sounds improve some things and finish the final part

I wanted to give it a speed effect with the animated 7005 animation of the char but I do not know how to rotate explods xD

OHMSBY

Quote from: k6666orochi on September 30, 2018, 09:28:58 PM
I wanted to give it a speed effect with the animated 7005 animation of the char but I do not know how to rotate explods xD

The way I would do it is by rotating each of the sprites in photoshop. You can record the rotation of the first sprite as an action, then use that to batch process the rest, which can save you a whole lot of time.

Here's a tutorial for what I'm talking about:
https://www.photoshoptutorials.ws/photoshop-tutorials/basics/how-to-edit-thousands-of-images-at-once-in-photoshop-with-batch-processing/

Kim SeokJin

Quote from: k6666orochi on September 30, 2018, 09:28:58 PM
Quote from: Kim SeokJin on September 29, 2018, 07:10:53 PM
Yeeeeessss!!! Also here's a color for Blake

I am looking foward of your updates good luck man  :D
thanks for the palettes I see references to guilty gear characters

Quote from: kojikomos on September 30, 2018, 02:57:06 AM
one thing all the Cross Tag Characters have in common is setup for aerial combos, which she is lacking right now, hope you plan on giving that to her with the next update
I'll see what I can do my fort were never the combos xD

It is a demo of her astral finish still need to add the effects, the sounds improve some things and finish the final part

I wanted to give it a speed effect with the animated 7005 animation of the char but I do not know how to rotate explods xD

You're welcome!!! I can't wait you will releasing Blake.

k6666orochi

I just have to program the clones and fix the astral that has some problems but it is not long
I'm not going to show advances just a few palettes that I made

and when I finish it I will continue with my next character
Spoiler (click to show)
I think it's time for the Ice queen to appear ;)

Kim SeokJin

Quote from: k6666orochi on October 19, 2018, 04:15:09 AM
I just have to program the clones and fix the astral that has some problems but it is not long
I'm not going to show advances just a few palettes that I made

and when I finish it I will continue with my next character
Spoiler (click to show)
I think it's time for the Ice queen to appear ;)
:o Weiss Schneee?? Duuuuuude heck yasss I'm helping you with palettes

k6666orochi


Kim SeokJin

Quote from: k6666orochi on October 20, 2018, 05:17:55 AM
Quote from: Kim SeokJin on October 20, 2018, 12:39:23 AM
:o Weiss Schneee?? Duuuuuude heck yasss I'm helping you with palettes
thanks


yooo I can also help you with the Japanese Voice patch with these 2 character I already edit blake's that one that you have  I can edit Weiss voice as well :)

k6666orochi

Quote from: Kim SeokJin on October 20, 2018, 06:00:33 AM
yooo I can also help you with the Japanese Voice patch with these 2 character I already edit blake's that one that you have  I can edit Weiss voice as well :)
Thanks :)
I regret to inform you that due to problems that I could not finish correcting in the character and because I have to send to repair my PC due to a problem with the DVD player, the date of Blake will be announced in November.