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ShadowHand: Arts of the Drak

Started by ShadowHand BXR, February 13, 2019, 01:01:35 PM

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ShadowHand BXR

    Hey Mugen crew, sharing something I had done on/off.

My concepts for Juri, for Mugen. The ultimate goal was a full character, but this is taking way longer than my quick 10 second *High* of a finished character.

Drawing is something that i had no idea how to do. Heck I am surprised how I was able to do even this much. So I want to show you, that if you think you can't, just keep trying even if. Let me show you my progress,
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Juri 03/10/2020

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Anim
Glorius Medium Kick abuse


Juri's X walk
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Here's an emoji of Juri, Juri-Ji.
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10/2020 sprite works, colored and resized
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no interpolation , linear , LoHalo                                                   


no interpolation, sized at H100






Feedback, improvements, tricks, criticisms all welcome

sabockee

As for the person who has no idea how to draw these sketches are pretty damn good :P

ShadowHand BXR

Ha, appreciated, want to see if I can push out more Juri as much as I can with whatever I got. If there is anygood tips on keeping the lengths/widths proportionate let me know,  the angles are killing my head and for this reason i cant do the sprites as fast as i would like to

Dash 006  recovery
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Dash 005




ShadowHand BXR

#3
  Juri official size on white
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ShadowHand BXR

 just cant get this pose correct, plus animating it will be a problem,
Juri stance
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AlexSin

You got the pose right in the second pic you posted. :thumbsup:

ShadowHand BXR

Thanks Alex, that was an older smaller pic compared to the newer bigger size ones i drew. Couldnt get that exact pose right again this time around, i swear this pose has been drawn so many times and still get it wrong. 



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Captain Uhura from Star Trek


ShadowHand BXR

Some older works that are in my sketchbook, NSFW
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ShadowHand BXR


Some older Juri Frames , warning,

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ShadowHand BXR


Captain Falcon,  Warning

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ShadowHand BXR

trying to improve artwork threshold by over 9000 but its just isn't working as fast





I'm not sure of a fast way to color this in, this is what i got

ShadowHand BXR

shaded using light and shadow layers
using the laptop mouse so its very tedious and slow, but i just put it together , then resized to see what it looks like
left one is  Height 200 px , right one is H 130 px


ShadowHand BXR

Juri , quick color test

W450xH600
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W150x200



ShadowHand BXR


ShadowHand BXR


ShadowHand BXR

'
coloring in some of them stuff i had just sketched previous, quick color Juri stance + mouse click highlights,

ShadowHand BXR

Juri Han back High Kick from SFV converted to this sprite size of W78 H200,
looks okay, theres a lot of cleanup with this method too, so i don't know what to do in terms for speed,
cleaning the unwanted outer edge colors seem to be another issue


ShadowHand BXR

NSFW warning

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Mouse hand, 1 hour, removed puffs and removed left blouse for anatomy spriting.

ShadowHand BXR


not sure which looks better, first 3 are sized at Height 200

no interpolation , linear , LoHalo                                                   


no interpolation, sized at H100

Miru962

Quote from: ShadowHand on October 20, 2020, 10:08:00 PM

not sure which looks better, first 3 are sized at Height 200

no interpolation , linear , LoHalo                                                   


no interpolation, sized at H100


I think the bottom one looks best, due to the use of shading. Then the middle top one. Maybe you could try a size in-between? Her right arm's elbow area could be darker to suggest more foreshortening, though.