Diek Stiekem's stuff - current w.i.p.: Something from the Red Earth!

Started by Diek Stiekem, June 21, 2021, 03:32:16 PM

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Diek Stiekem

W.I.P. :



HAUZER

Mostly a conversion of Wani's Hauzer into POTS Style, it might take a while so have some screenshots in the meantime :)














COMPLETED:



IVY

https://mugenguild.com/forum/topics/ivy-soul-calibur-pots-style-beta-195489.0.html

Spoiler (click to show)

This project will still take quite some time but I just wanted to share some progress on my current WIP Soul Calibur's Ivy in POTS style, using Green & GillFrog sprites.

Her normal attacks, movement and throws have been done so far.

For now, have some screenshots:
















DURAL

https://mugenguild.com/forum/topics/dural-virtua-fighter-pots-style-released-version-1-1-4-updated-195007.0.html



DEVIL JIN

https://mugenguild.com/forum/topics/devil-jin-pots-style-version-1-1-194731.0.html

Spoiler (click to show)

Another Tekken Pots character? You bet!
This will be collab with RagingRowen, over the last few weeks I've put together an early beta, which is now in his hands as we speak.

Gameplay wise, at this point he is mostly a mix between Jin and Kazuya with additional zoning tools (LAZERS! XD )

Here's some screenshots of the work in progress:

















NINA WILLIAMS

https://mugenguild.com/forum/topics/nina-williams-tekken-pots-style-edit-version-1-1-1-194384.0.html



TAKI

https://mugenguild.com/forum/topics/taki-soul-calibur-pots-style-edit-version-1-0-193938.0.html

Spoiler (click to show)

I'm working on converting Nexus Gaming's / Dampir's Taki spriteset into P.O.T.S. style.
We don't have a Soul Calibur character yet in this style (afaik), so it is high time!

Since she was never in a Capcom style game, it gives me some liberties concerning her moveset, but I'm putting in moves from the source material like her cartwheel kick as a special move i.e.

Here are some progress pictures:











NEW WIN POSE (refresh to repeat animation):



COMPLETED:



OGRE

https://mugenguild.com/forum/topics/ancient-ogre-pots-style-edit-version-1-3-4-193594.0.html

Spoiler (click to show)

Hi all,

I'm currently working on improving the existing Ancient Ogre from Tekken and converting him into POTS style.
The original sprites were obviously done by Chuchoryu and it's a shame that so far we only have 3 proper Tekken characters in Mugen (Kazuya, Heihachi and Jin) so far.

I thought I would try and contribute to get some more Tekken reps POTS style.
Frankenspriting in some extra frames and applying proper frameticks on the existing animations.
As this is my first time coding a character properly, I'm using RagingRowen's excellent coding work on Kazuya as a base to learn some things on the fly, plus the obvious "trail and error" ^^;

Now for some pics:

He has 2 target combo's so far: lp, lp, mp and lp, mp, mp.



New intro:



New win pose:






Overall his stance, normal movement, standing and crouching normal attacks have been done.
"Such Heroic Nonsense!"


RagingRowen

What are the moveset plans? Are you going for his SFxT moves with some extras?

One fancy idea would be transforming into True Ogre, even if it's just a super animation, and assuming you can find the sprites.

Good and interesting news though.
WIP Schedule:
CvS Overdrive - Build 1

Diek Stiekem

Yeah, he'll be mostly based on his SFxT version with some extra's.

I want to try and get some Tekken Tag 2 references in there as well.



Having True Ogre appear in a super crossed my mind as well..

The problem there aren't many good sprites of him, but I'll look into it.



Another thing that crossed my mind was, that in Tekken, Ogre uses a lot of moves of other fighters (Lore wise explained by the fact that he does this by consuming the souls of defeated fighters).

Although the prospect seems interesting to "borrow" some moves from SF and/or KOF characters, I don't want him to turn into SF's Seth.

"Such Heroic Nonsense!"


RagingRowen

Quote from: Diek Stiekem on June 22, 2021, 10:52:43 AM
Another thing that crossed my mind was, that in Tekken, Ogre uses a lot of moves of other fighters (Lore wise explained by the fact that he does this by consuming the souls of defeated fighters).

Although the prospect seems interesting to "borrow" some moves from SF and/or KOF characters, I don't want him to turn into SF's Seth

He only borrows moves from Tekken chars, for your interest. Reserving it to just moves he's taken in his official movesets would be good enough.

I can be the judge when the movelist is successfully laid out.
WIP Schedule:
CvS Overdrive - Build 1

Diek Stiekem

In terms of special moves, for now I'll stick with the SFxT ones being, Indigo Punch, Waning Moon, Blazing Kick, Ancient Power and Owls Hunting.
"Such Heroic Nonsense!"


ParanormalParanoia

Chucho also made sprites for True Ogre, don't know how many sprites he made for it though but you could make a super with Ogre turning into True Ogre and spit some fire and turn back to normal or something like that.


Diek Stiekem

Some small progress:

Revamping the Indigo Punch, his previous Mugen version treated this as a projectile which it is not.
It's actually a knockdown special attack in SFxT



The energy effect is somewhat of a placeholder atm.
"Such Heroic Nonsense!"


Diek Stiekem

Update:
All moves are done expect his supers.
When that's done he'll be polished up a bit coding wise and then I think there should be enough base character to drop as a beta.
"Such Heroic Nonsense!"


RagingRowen

Quote from: Diek Stiekem on July 07, 2021, 06:17:07 PM
Update:
All moves are done expect his supers.
When that's done he'll be polished up a bit coding wise and then I think there should be enough base character to drop as a beta.

Thanks for the good news, matey.
WIP Schedule:
CvS Overdrive - Build 1

Diek Stiekem

"Such Heroic Nonsense!"


RagingRowen

WIP Schedule:
CvS Overdrive - Build 1

Diek Stiekem

Quote from: RagingRowen on July 10, 2021, 05:28:11 PM
More good news. Do you video footage of it?

Tbh I've never looked into recording stuff on pc lol, but if I'm correct Windows 10 has built in software?
Anyway maybe I will, but I'd rather spend that time on coding him and getting a beta out there ^^;
"Such Heroic Nonsense!"


Diek Stiekem

"Such Heroic Nonsense!"


Momotaro

Good stuff.
Nice to see this Tekken classic Vibe, with touches of SFXT...

Diek Stiekem

"Such Heroic Nonsense!"


Diek Stiekem

"Such Heroic Nonsense!"


Momotaro

Glad to see some progress on Taki!
I'm curious to see how advanced will be her move list.

Sadly until now, most SC characters are very very limited.

Lunchbillion

I'm a huge Soulcalibur fan and have always wanted a good MUGEN character for it.
Can't wait to see your spin on her.
Formerly LunchPolice aka Quack

Diek Stiekem

Some more progress screenshots:





Added a 2nd win pose with a Natsu cameo appearance
"Such Heroic Nonsense!"