How to pull p2

Started by honeymoon, October 22, 2021, 03:11:33 AM

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honeymoon

Hi everyone,

I'm working on my first char and I don't know how to pull (trap) p2 as if it was going to another dimension. How do I do that? Also, I want to add another sprite on the screen besides my char, let the screen black and then damage p2. Help, please.

Cyanide

Easy one first. To display additional sprites beyond your character you use type = explod. That lets you put a non damaging non pushable sprite on the screen anywhere you like with limited ability to move it around.

To turn the bacground black its just bgpalfx.

Both of these are in the docs.

Regarding trapping p2. It really depends on the behaviour you need. If all you want to do is lock them in one place for a bit use an extended hittime and pausetime to freeze them in place while you do stuff. If its more than that you'll need to describe things in detail.


In M.U.G.E.N there is no magic button

They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance.