(IKEMEN Only) Command Lists for OHMSBY-styled characters

Started by dreadedpotato, February 17, 2024, 07:00:26 AM

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dreadedpotato

Movelists for Resentone's newly released Hyde (UNI2), Lucario and Reimu are now available. Additionally, Eltnum's movelist has been updated to reflect the recent changes she received. Those changes are:

  • Added Eltnum's new crouching C to Command Normals and Basic Chains.
  • Etherlite Ground has been updated to indicate the move's B version can now be held.
Movelists for Forla's latest releases (Julielle, Noroko and Yuna) are also available. These would have been out a bit sooner, but localizing the movelists of their Korean characters takes extra time. More details on the localization process for Julielle and Yuna can be found in the spoiler below for those who are curious.
Spoiler (click to show)

Julielle
Some of Julielle's attacks had names that made references to love, so I thought it would be appropriate to add more references like these to attacks that didn't already have them. The most notable example of this was the A and B versions of her Special Moves that use the Down Down input (which were called 반사 장벽; "Reflective Barrier" and 흡수 장벽; "Absorption Barrier" respectively). I decided to rename these moves "Confession Rejection" and "Confession Acceptance" respectively, as it still indicates their similarities to each other and general function while also better matching the reoccurring love theme in her move names. A detailed description of the moves is included in her Character-Specific Mechanics, so there should be no harm done. I also changed the name of her Astral Heat from 사랑스러운 일격필살; "Lovely One-Hit Special Move" to "Ultimate Lovely Technique". This was done because while the original name conveys the idea that it's her instant kill move, the actual attack hits more than one time. I might end up going back and changing it to something else if people think it doesn't fit.

Yuna
Many of Yuna's moves received wholly original names, as the names provided in Korean were all generic and not especially descriptive. Her first Distortion Drive Hamster Strike is one of her only attacks that kept the original Korean name, but her other Distortion Drive is the most differently named attack she has. The original name is 대공 노래; "Grand Duke Song", but I couldn't find any significance to this name in relation to her other moves or her own series upon further research. Because of this, I opted to change it to "Out-of-this-World Performance". This name was chosen to reference the premise of Super Hams Band, which is the Korean children's show she originates from. The show's plot sees Yuan encounter an alien from outer space named Meroro who grants her magical abilities and helps her form a rock band with her friends, but it is soon revealed that Meroro's motives for doing so aren't as innocent as they first appear. With that being said, I figured the best course of action was to add references to rock music and magic in addition to literal descriptions of the moves.

dreadedpotato

Movelists for TornilloOxiado's newly released Black Battler and Zeta are now available.

dreadedpotato

Several movelists for OHMSBY's characters have been updated to reflect changes made in their recent additions to the official releases. Additionally, the movelist for Vinnie's Akiha was updated. Details on the changes can be found in the OHMSBY Update Changelog document that was added to the collection.

dreadedpotato

Feels like it's been a while, huh? A movelist for TornilloOxiado's newly released Galacta Knight is now available. I've also been working on a movelist for DigitalJinny's Gran who released a few weeks back, but progress has been slow because I can't figure out his wind level mechanic. From the testing I've been doing, it doesn't appear to do anything in any capacity, but if that's the case then why does he have a Distortion Drive to raise it? And if it does actually do something, what is it? If anyone is willing to clear this up for me, it would be much appreciated.

TornilloOxidado

Quote from: dreadedpotato on August 09, 2024, 03:52:43 PM
Feels like it's been a while, huh? A movelist for TornilloOxiado's newly released Galacta Knight is now available. I've also been working on a movelist for DigitalJinny's Gran who released a few weeks back, but progress has been slow because I can't figure out his wind level mechanic. From the testing I've been doing, it doesn't appear to do anything in any capacity, but if that's the case then why does he have a Distortion Drive to raise it? And if it does actually do something, what is it? If anyone is willing to clear this up for me, it would be much appreciated.

You need to press / hold B+C to charge Power Raise levels, once you release the button Gran does said attack, the attack is stronger depending on the level, it's up to 4 levels.
By pressing A at the same time you're holding B+C, Gran will automatically go into neutral state and the Wind Level is storaged for the next time you press B+C.
Commissionns/Donations: https://buymeacoffee.com/derredstar

dreadedpotato

Quote from: TornilloOxidado on August 09, 2024, 07:11:06 PM
You need to press / hold B+C to charge Power Raise levels, once you release the button Gran does said attack, the attack is stronger depending on the level, it's up to 4 levels.
By pressing A at the same time you're holding B+C, Gran will automatically go into neutral state and the Wind Level is storaged for the next time you press B+C.
Thanks for the help! Movelists for Gran and EX Gran are now available in Digital Jinny's collection.

dreadedpotato

The movelists for Vinnie's Asuna and Selvaria have been updated to reflect their new Exceed Accel attacks.

dreadedpotato

A movelist for OHMSBY's Kiryu Coco is now available. Changes from the release version can be found in the spoiler below.
Spoiler (click to show)


  • Plug-in Type Asacoco has been removed from Character-Specific Mechanics. Instead, moves that can be followed up with this move are indicated directly.
  • Indicators of moves that can be held have been moved to directly under the respective moves from the bottom of Special Moves.
  • The note indicating EX Driver can be held has been removed from the Force Breaks section as Coco does not have a move called EX Driver.
  • Color coding for the description of Burn Meter has been adjusted to fix some spacing errors and back-end inconsistencies.
  • The list of moves that fill the Burn Meter has been adjusted to remove references to numpad notation and now uses glyphs instead of plain text for the Back A and Air B commands.
Additionally, the movelists for Maid Taiga and ZolidSone's Gunvolt have been updated. Specifically, Baseball Bat has been added to Maid Taiga's Character-Specific Mechanics and Gunvolt's movelist has been updated to reflect the recent update that changed his standing A combo.

ZolidSone

To be completely honest, I did look at the command list before updating him and noticed you forgot one more A icon on his standing A combo. Although it was fine since it worked in my favor as there were two reasons behind it's removal. I took the inspiration of Resentone's Yuzuriha to make it work that way. The 2nd reason is if 5AAAAA gets blocked, it would've made him completely vulnerable until the animation ends. That way, you won't accidentally press it again and leave him wide open for a counter attack from the opponent. However, it makes sense for 66A to be like that as it's a rush move and there would be more risk involved.

Gunvolt has been updated again with your updated movelist, but I won't announce it in my edits thread as I won't count as an official one.
I will still do detail and aesthetic feedback for the rest.

dreadedpotato

A movelist for Vinnie's UNI2-styled Wagner is now available. The edits that have been made to the movelist included with her initial release are as follows:

  • Color coding has been added for Lohen Schneide.
  • The description for Lohen Schneide in Character-Specific Mechanics has been edited to be more concise and fix some minor grammatical errors.
  • Indicators for Special Moves that can be held have been changed slightly to make them consistent with the other movelists I've worked on.
Sorry it wasn't out a bit sooner. I didn't realized Wagner had been available for several days until roughly 20ish minutes before I wrote this post.

dreadedpotato

The movelist for Vinnie's Wagner just got a microscopic update where the name of her command grab special has been changed from Filthy Dog! to "Filthy dog!". This was done to bring it in line with OHMSBY's Wagner and other similarly named attacks like Kohaku's "Look what I grew!".

dreadedpotato

Movelists for Resentone's Vergil and Forla's The Magician are now available. Notes on the localization for The Magician can be found below for those who are interested.
Spoiler (click to show)
The Magician originates from a free Korean indie game on Steam called Three of Cards. According to the game's description, The Magician is the protagonist who has been wronged by an insurance company and uses their supernatural abilities to settle the score. Given that the game's own English translation appears to be at least partially done by a machine the same way I do it, I figured I would decide the names of moves myself in the way I've done several times before as using the game as a primary source likely wouldn't yield different results. With that being said, I decided to lean into their title as a Magician as well as their use of playing cards as a weapon to name their attacks. As a result, there are numerous references to stage magic and poker that were not present in the original Korean attack names. I considered keeping the original name of their down back B special move, 달의 방어 ("Defense of the Moon"), but ultimately decided it didn't fit as well with the other moves. Even considering the opportunity to reference the Tarot, it still felt like an awkward name since there weren't any other Tarot references and it likely wouldn't come across as a deliberate Tarot reference by itself. I opted to instead call this move "Turning The Wheel", referring to the term used to describe the Ace - Five Flush poker hand and the circular shape of the attack itself. I also considered other names for his Magic Hands mechanic (maybe something along the lines of Teaxs hold'em) but ultimately decided it would be better to try and keep a balance between magic and poker references. I probably could have done a better job of that, though...
In more general news, I'm going to put forth a more legitimate effort in keeping track of new releases going forward, as this isn't the first time I've been late in publishing movelists because I genuinely am not aware of new releases. That being said, if a week goes by and a movelist for a newly released character has yet to appear, feel free to reach out to me about it just in case.

Forla

Quote from: dreadedpotato on October 19, 2024, 05:21:15 PM
Notes on the localization for The Magician can be found below for those who are interested.

For various reasons, it is forbid create and publish a ikemen's movelist of my characters.
That includes the move lists of all my characters that have been created by you.
Please understand.

jenngra505

Quote from: Forla on October 19, 2024, 09:49:53 PM
Quote from: dreadedpotato on October 19, 2024, 05:21:15 PM
Notes on the localization for The Magician can be found below for those who are interested.

For various reasons, it is forbid create and publish a ikemen's movelist of my characters.
That includes the move lists of all my characters that have been created by you.
Please understand.

Can you tell us what some of the reasons are? It is hard to understand why something is forbidden if the reasons are not mentioned.
Hopefully, I'll be able to make the little puffball on my profile pic someday.
(Credit to Zeku for the digitized 3D model used as reference and Scrollboss for the base and bits of line art that may have slipped into the final sprite)

Funk

Quote from: Forla on October 19, 2024, 09:49:53 PM
For various reasons, it is forbid create and publish a ikemen's movelist of my characters.
That includes the move lists of all my characters that have been created by you.
Please understand.

I'm sorry, what?

Forla

Quote from: jenngra505 on October 20, 2024, 12:49:09 AM

Quote from: Funk on October 20, 2024, 01:48:50 AM

I had a bad experience with a other move list and translation relationship elsewhere before, and it traumatized me...

jenngra505

Quote from: Forla on October 20, 2024, 07:13:34 AM
Quote from: jenngra505 on October 20, 2024, 12:49:09 AM

Quote from: Funk on October 20, 2024, 01:48:50 AM

I had a bad experience with a other move list and translation relationship elsewhere before, and it traumatized me...

I understand that someone giving you a bad experience causes trauma, but it's better to get mad at the person instead of the abstract idea of movelists.
Hopefully, I'll be able to make the little puffball on my profile pic someday.
(Credit to Zeku for the digitized 3D model used as reference and Scrollboss for the base and bits of line art that may have slipped into the final sprite)

Forla

Quote from: jenngra505 on October 20, 2024, 12:49:09 AM
I understand that someone giving you a bad experience causes trauma, but it's better to get mad at the person instead of the abstract idea of movelists.

I understand, I'm sorry.
dreadedpotato is fine with making Movelist without worrying about me.

dreadedpotato

A movelist for Forla's Jill Stingray is now available. Some notes on the move names can be found below for those who find the subject interesting.
Spoiler (click to show)

I didn't have to translate anything this time around since the names of Jill's moves provided in her Read Me file were already in English, but I figured they would benefit from being less plain and decided to change them the way I usually do. The most noteworthy changes in my opinion were to her down back B special (Bash -> Beer Batter) and her Exceed Accel (Dark Kick -> Nighttime Maneuvers). These moves both felt a little too plain as they were, so I decided to change them. Nighttime Maneuvers is a reference to the game's soundtrack as any fan would likely notice, and while "Beer Batter" is closer to a cooking term I felt it was still appropriate for a move where she clubs her opponent over the head with a bottle of alcohol. I wanted to add a reference to one of the various drinks the player can make in Va-11 Hall-a for her down forward Distortion Drive, but I couldn't find one that fit well enough and decided to simply reference the idea that she was drinking on the job.

Quote from: Forla on October 20, 2024, 07:22:04 PM

dreadedpotato is fine with making Movelist without worrying about me.
No worries. Feel free to let me know if you have any questions or concerns about the movelists I release for your characters. It might take me a few days to get back to you, but I'll make sure to reply.

dreadedpotato

The movelist for OHMSBY's Kirito just received an update that made the following changes.

  • Fixed an error where the DP motion glyph for Snake Bite's input didn't display in-game.
  • Fixed some spacing errors related to moves that interact with the Dual Wield mechanic.