Stage not loading properly.

Started by Neurokinetic, April 29, 2025, 04:10:51 PM

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Neurokinetic

I followed this guide /|/|/ https://www.youtube.com/watch?v=Pq2hYS6Bhsw \|\|\ to figure out how to import a new custom stage into the game. At a time, everything worked. The selecting, the stage appeared, so on and so forth. It had a slight looping problem where the sprite just spilled over from one end to the other, and I was figuring out how to block the right side, suddenly the stage won't load anymore. You can select it, but It becomes a black background where every sprite is copied and shown at the same time as it's moving.

The .sff and .def files for the stage are in the appropriate places and referenced in the select.def file, but it still doesn't load properly. The characters also seem to load in the "background," maybe? The characters are a reflection near the top of the screen, but after they jump they're on the ground normally.

VictorCYBR

This happens when there is empty space in the stage (spaces that are not covered by any sprite).
Either you accidentally removed the sprite or moved it off screen.
Can you share the stage so we can take a look?

Neurokinetic

Sorry, I'm not sure how to send image files on this forum, inserting in this text box is a method beyond my time. I can describe it some, though. It's a 750x350 image centered in Fighters Factory at 375x295. Considering it has to do with the sprite being moved off screen, I've been trying to tinker with how the camera is positioned or how the bounds were set, but I haven't found success yet.