BurningSoul's Upgraded Edits(Spiderman/Capcom Update)

Started by BurningSoul, October 01, 2025, 09:03:35 PM

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BurningSoul

Quote from: Adnan on February 24, 2026, 07:20:16 PM
Çok sağ ol Metehan.Bizden birinin oyuna ilgi duyup geliştirmesi beni sevindiriyor.

Sağol(Thanks)

BurningSoul

Angela update
normals have 2 frames of active frames
Standing medium no longer whiffs on corner
Rolling pushback is fxed
Rollng Thunder Wall is fixed
Stnading Strong Punch Changed
Added Config for Divinewolf fx
added max mode

Momotaro

Quote from: BurningSoul on March 09, 2026, 10:49:48 PM
Angela update
normals have 2 frames of active frames
Standing medium no longer whiffs on corner
Rolling pushback is fxed
Rollng Thunder Wall is fixed
Stnading Strong Punch Changed
Added Config for Divinewolf fx
added max mode

Nice!
Testing!

BurningSoul

first post updated with mvc/sf section

BurningSoul

Divinewolf section updated with Olof from Power Instinct

BurningSoul

I have bought mediafire so from now on all links will be from mediafire

BurningSoul


BurningSoul

Evil Ken Update,realigned stances,Hadoken and zanku size transparency fixed

BurningSoul

First Post Updated with Kyo by Jmorph
Kyo by Jmorphman

Adds Ame No Habakiri from Kyo 1 (This move is coded different than Gêmeos dos Jogos version)as replacement for MAX Orochinagi in Kusanagi
Adds Hi no Kagutsuchi from Gêmeos dos Jogos Kyo 2 as new Lv3 for Kusanagi
;Credits to Gêmeos dos Jogos for POTS KO Font Txt and Code

BurningSoul


BurningSoul

Sabretooth by GoldEX Added to First Post
Added Small Portrait,changed all portraits
Added 4:3 Scaled Constants file
Fixed EX Leaping Claw Juggle works better now
Added AI Patch it is toggleable(Credits to Daniel Linhares and POTS For AI Reference)
Special Wild Fang Hitsparks fixed
EasyCommand File Added

https://www.mediafire.com/file/rg8se3ujqyh8b5i/Sabretooth.rar/file

BurningSoul


BurningSoul

Spiderman by Varo Hades AI-Balance Patch by Lilie the DR added to first post
Extra AI Changes by BurningSoul,Chain Combos and Launcher added,Behaves Like hybrid of Kyosuke Kagami's and Demitri's
Credits to Daniel Linhares,Koldskool,NDSilva,Lilie the DR,for Base AI Code
Seperation Anxiety Hitsparks Recoded
https://www.mediafire.com/file_premium/pyo1xpl96s2yeiu/Spider-Man.rar/file
         

BurningSoul

Angela Belti update/A lot of changes + AI+Ikemen Movelists

BurningSoul

#34

Donovan by Zelgadis296/Edited by NDSilva Added to first post

;Changes Include
Added POTS CornerPush System
All Normals Pushback is lowered a lot
Added var check for Cancelling into Specials and Supers
Added Config to choose beetween POTS Superpause or og darkstalkers(NO SuperPause)
Added Config to choose ES Move Power consumption(1000 Darkstalkers,500 POTS)
Added Config to choose ES Move PalFx(Darkstalkers or POTS)
Added Dodge,Roll Forward,Roll Back,Power Charge from Gui-Santos Edit
Added Config to disable Power Charge                                                                                                   
CMD Checks for trigger1 = Statetype=S been changed to triggerall = Statetype!=A
Some Normals keep the x velocity if cancelled from Dash(Taken from Jman Bulleta)
;Press of Death's a LV1 Super
Added Max Press of Death(Follows Opp Distance)
Change Immortal is LV2 Super
No LV3 yet
Almost forgot,switched AI Method to AILevel

BurningSoul

First Post Updated with Lee-Dao-Long from Breakers Revenge
Has an config to choose beetwen motion and charge

https://www.mediafire.com/file/xg8eet4gm6m2x29/Daolong.rar/file

BurningSoul

#36
Ryu by JJKoolAid Added to MVC Section
MVC FX,EX moves on strong button,and focus attack with 2 mediums
Credits to FGC_Devo for FX and Kenshiro99 for codes

BurningSoul

#37
Spiderman/Captain Commando Updated

Captain Kick and Uppercut velocities and hit velocities have been reverted to post Gui-Santos changes