Can a helper be custom stated/anim by an enemy?

Started by MarioManX1983, October 19, 2026, 02:36:41 AM

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MarioManX1983

Can a players helper be brought into the custom state/Animation status (so that there debug text turns yellow like the parents.) when the enemy brings the player into a custom state? (Like when they are throwing the player?) Or when the enemy is using ChangeAnim2 to control the players animation?

Or can a helper be brought into the custom status at all?

And if not in MUGEN, then how about Ikemen Go?

If so then what are some ways this can be accomplished?
May you always win every round, both in MUGEN and Life. :)

Cyanide

You hit a helper while its not running hitoverride and every p2stateno type thing will affect it. But it'll also turn into a copy of your character because it'll enter normal hitatates or be forced by player 2 into a custom animation using required sprites.


In M.U.G.E.N there is no magic button

They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance.