SvC Chaos strategies

Started by He-Man, October 12, 2007, 08:00:11 PM

Previous topic - Next topic

He-Man

So - I came to think of one of my favourite games well - EVER! Snk vs Capcom: Chaos. I really love that one (although they could have done the SNK sprites as good as Capcom sprites - that one really annoys me).

So I wonder, if any one of you play it, and if you can give me a good combo to put in use with Akuma, Shin-Akma, Serious Mr. Karate and Ryu.
Since those are the guys I play most with. I want to hear your gameplay. :)

Show up combos people - how I put in the combinations, when to do it and stuff like that.

Oh and by the way - I only play vs computer. Don't have Xbox live.
So - if you could make my life easier on how to beat the comp and your strategies,
it would be appriciated.

The key to happiness is not to mourn on the past, or to worry about tomorrow - but to live here and now. In the present. Honestly and earnestly.

Formerly Hoshi

Shin Gouki:
Spam Aerial Fireball and while they block, land ->SGS

He-Man

Quote from: Hoshi on October 12, 2007, 09:09:05 PM
Shin Gouki:
Spam Aerial Fireball and while they block, land ->SGS

Yeah - that can be done. But I was quite disappointed by the power of SGS of Shin Akuma in that game. :/
Disappointed of his power at all - compared with the A.I bosses. As well as Serious Mr. Karate's.

Oh, by the way, I have found out a *KILLER* combo with Violent Ken. This requires you to have
100% of your 200% life (i.e Red Life - so you can do EXCEED MODE) and 1 level for a super combo.

Jump in Kick - when you land, do Shoryuken --> Cancel Shoryuken's 2nd hit into (down-back-down-back+kick) combo, *** wait for the opponent to appear on top of the screen after being punched up *** + emmidately perform the EXCEED MOVE.

THIS combo will pretty much reduce your opponent's health bar to 50% of 200%!!! ;D A *REAL* nasty combo!


Anyone know's any for Orochi Iori's or Serious Mr. Karate's?
The key to happiness is not to mourn on the past, or to worry about tomorrow - but to live here and now. In the present. Honestly and earnestly.

Rote Zaungast

first off , switch power to Max/infinite  8)
these work on human opponents better
Orochi-Iori:
[(qcbhcf+P, taunt) repeat til opponent gets pissed off and decides not to turtle , while he's stuck in mid-air then qcfhcb+P]repeat til opponent gets 25% health, he'll try desperatley an exceed (in that case you can combo with an exceed but wait I mean the counter attack exceed but whatever), avoid it then repeat what's [...]

Serious Mr.karate:
near to opponent qcbx2+P > cancel it on 2nd hit or 3rd or 1st or whatever with qcfx2+K > cancel it on second hit with DP+P
Alternate: near to opponent qcbx2+P > cancel it on 2nd hit or 3rd or 1st or whatever with DP+P > cancel it on first hit with qcfx2+K
Note: to avoid boring your opponent, cancel qcfx2+K with a charge downback->f+k, then when your foe falls f,b,f+P
Alternate Note: to avoid boring your opponent, cancel qcfx2+K with a charge downback->f+k, then when your foe falls DP cancel with qcf+LP cancel with DP...cancel in the end with qcfx2+K
"I'm never gonna grab anything by its balls, especially life. especially if life shows up in the incarnation where it would have testicles. if life showed up and had balls, the last thing I would do is grab those balls" - kyle kinane

He-Man

Hmm - Ok. I'll try that one out too. But Orochi Iori has one wierd special, that
seemengly doesn't do any damage at all. This super combo can be charged
and he creates pillars of flame that strike opponent. The opponent then is
set in a motionless state and receives no damage whatsoever. What is it good for anyway?  :S

For me - it seems to be a waste of 1 level.
The key to happiness is not to mourn on the past, or to worry about tomorrow - but to live here and now. In the present. Honestly and earnestly.

Rote Zaungast

you can stress them if you have infinite power  :P (only for the lulz, it's not my type to do such)

BTW shin Akuma has an infinite if power set to infinite, qcfx2+P cancel with DP cancel immediately with qcfx2+P and so goes on
"I'm never gonna grab anything by its balls, especially life. especially if life shows up in the incarnation where it would have testicles. if life showed up and had balls, the last thing I would do is grab those balls" - kyle kinane

He-Man

Quote from: FSM stands for Finite State-less-kung-fu Mann on October 13, 2007, 03:58:43 PM
you can stress them if you have infinite power  :P (only for the lulz, it's not my type to do such)

BTW shin Akuma has an infinite if power set to infinite, qcfx2+P cancel with DP cancel immediately with qcfx2+P and so goes on

Stress them out with Orochi Ioris flame pillar? :P Nah. LoL.
Anyway - so that super is pretty useless then?

Yeah - I know that one with Shin-Akuma - he's badass with it. Also - he is the one EASIEST to combo with in my oppinion. Serious Mr. Karate can do the same thing if you have infinite power-bar -- qcfx2+p and using qcfx2+k. All to be cancelled after the second punch. Is that all about them anyway? I mean - how do you play effectively with them? It takes me 5 minutes to beat the Arcade-mode with Ryu, but it takes 10-15 minutes with Serious Mr. Karate and Shin-Akuma.
The key to happiness is not to mourn on the past, or to worry about tomorrow - but to live here and now. In the present. Honestly and earnestly.

mugenxero

I believe the pillarish thing for Iori is good for setting up more productive combos, as it stuns them up pretty bad and it hits air, best used if you know how to land a big damage combo.

I have many names, 
                            Chrisis X is my current sig :P


mugenxero.deviantart.com = Me

DemonicDrPhil

pick the character that beats your opponent's

wasn't this game finalized as a gigantic rock paper scissors?
Latest Yoshi alpha ready for feedback Aug 15th check here for details...

slickrickrulz

that works for almost every fighting game

like cars in reverse ,  ya better back up

DemonicDrPhil

Latest Yoshi alpha ready for feedback Aug 15th check here for details...

mugenxero

Oh? Can someone tell me the rock paper scissors bit for this one? Hadn't heard that!

I have many names, 
                            Chrisis X is my current sig :P


mugenxero.deviantart.com = Me

He-Man

Quote from: DemonicDrPhil on October 14, 2007, 04:22:21 AM
wasn't this game finalized as a gigantic rock paper scissors?

Dude - what's that mean?  o_O
The key to happiness is not to mourn on the past, or to worry about tomorrow - but to live here and now. In the present. Honestly and earnestly.

Messatsu

Quote from: Perzeus on October 14, 2007, 03:18:38 PM
Quote from: DemonicDrPhil on October 14, 2007, 04:22:21 AM
wasn't this game finalized as a gigantic rock paper scissors?

Dude - what's that mean?  o_O
It means that you never played a fighting game well before.

Quote from: Bastard Wolf on May 12, 2008, 05:02:05 PM
Many people risk their lives everyday by having Mugen.

Rote Zaungast

if you want a serious combo (those above were kinda sarcasm  :P ) Terry has a badass one when you have MAX: jumping HK, SP, dp+K > cancel with qcf+SP > cancel with a Power Geyser, when your opponent falls catch him with a Buster Wolf
note: you can even start it somewhere with a High Angle Geyser > cancel with dp+K...I think it deals quite the same damage
"I'm never gonna grab anything by its balls, especially life. especially if life shows up in the incarnation where it would have testicles. if life showed up and had balls, the last thing I would do is grab those balls" - kyle kinane

[(_sourlucas_)]>

for violent ken, do his upward shinryuken, then right when he lands, do it again. This is quite useful for a finisher or a tide-turner.
Quote from: [Kira] on May 05, 2008, 08:34:13 AM
It's true that if you own a PS3 then all arguments made by those who don't have one are invalid.

mugenxero

by completely RockPaperScissors is this game moreso than SFIICE? I haven't gotten into this one much

I have many names, 
                            Chrisis X is my current sig :P


mugenxero.deviantart.com = Me

He-Man

Quote from: [(_sourlucas_)]> on October 14, 2007, 07:38:21 PM
for violent ken, do his upward shinryuken, then right when he lands, do it again. This is quite useful for a finisher or a tide-turner.

Yep - that one could be used - if the opponent is jumping at you or if he just launched an attack at you from a close distance.
Then I imagine you could use it. :) An effective counter I would say.
The key to happiness is not to mourn on the past, or to worry about tomorrow - but to live here and now. In the present. Honestly and earnestly.

He-Man

Quote from: mugenxero on October 14, 2007, 09:42:02 PM
by completely RockPaperScissors is this game moreso than SFIICE? I haven't gotten into this one much

What is this RockPaperScissors thingy you guys talk about? :P
Let me guess... is it the fact of how some characters are effective against others and useless against some others?
The key to happiness is not to mourn on the past, or to worry about tomorrow - but to live here and now. In the present. Honestly and earnestly.

mugenxero

I'm trying to figure out what it is for this game, cause I understand coutnerpicking in SFII, but I'm assuming since they say its rock paper scissors that its even more egregiously unbalanced in this?

I have many names, 
                            Chrisis X is my current sig :P


mugenxero.deviantart.com = Me