Proto/Golden Silver.

Started by Bloodly, October 31, 2007, 09:15:05 PM

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Bloodly

     

I've done enough work on this that I feel I can/should post.  First character ever.

Progress report on P/G.Silver.

Gems: Not even thinking about it until P.Silver is finished. The matter will be very complicated.
Light Attacks: Neutral attacks(Stand, Crouch, Jump) done(visual effects still need work), forward attack(He only has one for Stand) still to finish.
Heavy Attacks: Jump currently an unknown(I'm not sure what to do there), Neutral Done, Crouching+projectile done(Projectile animation taken from sprites from Gunstar Heroes).
Specials: Teleportation Punch System(Both versions, though the strong version doesn't mimic the look of the Guardian Heroes one), Shoulder Crush System, Dynamic Crush System done.
Hypers(AKA Supers): Done, though loooks shoddy.
Misc: Dash Attack, Air Dash+attack, Dodge done, being hit animations stil need to be dealt with completely, no intro or win poses yet. Considering a 'dirty trick', if I can pull it off: Hop into/out of the background, with it costing Super Energy to stay back there. Probably have that as optional.
\"So you have chosen....death.\"-Saruman.

tetsuo9999

GOT SCREENS? Will he be resized or small?
WOO! WOO! WOO!
PSN / XBLA - ViewtifulSuxx

Kung_Fu_Man

He's actually not too bad compared ot other fighters in terms of size.

Bloodly

...And I just shut the comp DOWN....one minute.

....

...

...And...I can't remember how to do screenshots, and the documents don't help.  Figures.  Do 6 without realising, then when you NEED/WANT to....*grumbles*

Anyway....Silver comes up to Kung Fu Man's height, discounting the hair.  When crouching, he's at about the height of KFM's lower fingers.  If that helps.
\"So you have chosen....death.\"-Saruman.

tetsuo9999

WOO! WOO! WOO!
PSN / XBLA - ViewtifulSuxx

Bloodly



Just standing.



Start of the crouching Hard Attack projectile.



End of the Shoulder Crush System.



The Teleportation Punch System.  This is the strong version.
\"So you have chosen....death.\"-Saruman.

Cybaster

A guardian Heroes character is something I'll always be interested in.

So : will you make him sort of "accurate" to the Saturn version. If not, what gameplay ?
Remove the shadows from his special effects, it looks nicer IMO.
Sounds ripped from GBA or Saturn version ?

Golden Silver was one of my favorite chars, but yeah, the gem system will be a hell to implement (especially as a beginner). I'll be looking forward to this creation. :)

Bloodly

Yes, I'm trying to make him accurate to Guardian Heroes as possible.  This will likely recieve calls of 'cheap', especially if the 'Dirty Trick' goes in.  This is not only true, but accurate-Guardian Heroes has a lot of 'cheapness'.

The afterimages are part of this(Shoulder Crush and Telportation Punch(The Weak version-I've only put them on the strong because I can't figure a way to copy his invisibility without putting 'empty frames' into the animation, and I'm using the same animation as the weak.  So, basically, it's laziness on my part: I don't want to make another animation) had afterimages)....Unless you mean on the projectile?

....No sounds, currently.  I'll need to look around and find them.  I don't rate my chances very highly.  Understand that I don't emulate, and I have no means to get such files off the game CD.

....Waitaminute.  He showed up in Advance Guardian Heroes?  Or are we talking general sounds, here?
\"So you have chosen....death.\"-Saruman.

Cybaster

Quote from: Demitri Maximoff on November 01, 2007, 08:59:20 AM
Remove the shadows from his special effects, it looks nicer IMO.
I meant that on the 2nd screenshot, his "energy ball" has some shadow on the ground. Add a noshadow flag to the explod or the projectile.
The afterimages are fine as they are. In fact, I can't really recall how it looked like in GH.

Quote....Waitaminute.  He showed up in Advance Guardian Heroes?  Or are we talking general sounds, here?
I have absolutely no idea if he appeared in the GBA version. In fact, I only heard that the GBA version was six feet under the Saturn one. If I had heard it was as good, I would have bought a GBA just for it. :-\
So yeah, I was talking about the few voices I recall he has. But if you can't rip from the game, I'm sure you'll find a walkaround with other generic sounds from other games.

QuoteYes, I'm trying to make him accurate to Guardian Heroes as possible.  This will likely recieve calls of 'cheap', especially if the 'Dirty Trick' goes in.  This is not only true, but accurate-Guardian Heroes has a lot of 'cheapness'.
Splode's version of Randy has some little accuracy and isn't so cheap, hence being very fun to play with. I'll be looking forward to see how you come up with GH accuracy. :) (though I understand it would be very cheap if somebody attended to make Super Zur or the Earth and Sky spirits accurately :P)

Shiki Tohno

No he wasn`t in the GBA Version.

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PotS

Quote from: Bloodly on November 01, 2007, 01:31:18 PM
Yes, I'm trying to make him accurate to Guardian Heroes as possible.  This will likely recieve calls of 'cheap', especially if the 'Dirty Trick' goes in.  This is not only true, but accurate-Guardian Heroes has a lot of 'cheapness'.
That's just because a large part of the cast is made of bosses, they're meant to be cheap.
Remember that the game's central mode is story, not versus, so they saw no point in balancing the chars for the latter, which actually resulted in some of the most fun and wacky matches to date in a fighting game. ;P

Golden Silver was especially cheap, yeah, but was also my favourite char in the game. *Gunstar Heroes fan*
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Cybaster

Quote from: P.o.t.S. on November 03, 2007, 12:45:55 AM
*Gunstar Heroes fan*
Too bad he's from Guardian Heroes then. ;P [/jk] (though the names look alike and both games were developped by Treasure from Sega)

Bloodly

It's more than a mere lookalike.  It's effectively the same character.  The story's different(One's a world destroyer(Gunstar), the other's a robo-general(Guardian)), but the moves and style are pretty much the same.  The Guardian Heroes one only has two more moves than the Gunstar version(The air laser beam and his flying charge), and the gems have different effects, mimicing the player's weapon types(Gunstar) rather than being elemental+Physical(Guardian).  It's....hard to know what to call it.  He's hardly a main villain like Kanon(despite being in the intro sequence), but he's more than 'just' a cameo.

...Work has stalled, somewhat.  I'm close to finishing, but my own crappiness at sprite-work has me stuck, and I need the sprites to continue.
\"So you have chosen....death.\"-Saruman.

Nate Nukem

So far it looks near identical to the original... even though I'm judging that by still shots.  But the effects I see look spot-on.  Fantastic job so far, and I wish you much luck... especially if you choose to do the hovering orbs.

There are so many incredible characters from Guardian Heroes (Saturn version of course); I'm surprised more haven't been converted.  However this one was a great choice to work on.

Bloodly

The issue is apparently one of GETTING the sprites in the first place.

There are only a few spritesheets avalible.

Anyway, I'm reaching the limits of what I can do.  I'm willing to send out Proto Silver(I.E, No orbs), if people are willing to test it.  I need to get an informed opinion on the balance of the character.

Preference would be to e-mail it directly. 
\"So you have chosen....death.\"-Saruman.