News:

MFG's Character of the Month: October 2026 Nominations

Main Menu

Custom State explod..

Started by tetsuo9999, December 01, 2007, 06:08:31 PM

Previous topic - Next topic

tetsuo9999

How can i add an explod on an custom state(for p2)?
Whenever i add an explod it only appears on my character, not anyone else.. :-\
WOO! WOO! WOO!
PSN / XBLA - ViewtifulSuxx

Cyanide

postype = p2?

Clever helper use to make them into explods? (see mukai)


In M.U.G.E.N there is no magic button

They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance.

tetsuo9999

P2 Explodes after an amount of time..when i try it on my character it works.
On anyone else it sends them into an invalid state.

;-
[Statedef 3290]
type    = L
movetype= H
physics = N
velset = 0,0

[State 0, Helper]
type = Helper
trigger1 = time = 30
helpertype = normal ;player
name = "Bomb"
ID = 8111
stateno = 8111
pos = -11,-1
postype = p2    ;p2,front,back,left,right
facing = 1
keyctrl = 0
ownpal = 0

[State -2, ChangeAnim]
type = ChangeAnim
trigger1 = 1
value = 5000

[State -2, posset]
type = posset
trigger1 = Time = 0
y = 0

[State -2, EnvShake]
type = EnvShake
trigger1 = time = 30
time = 40
freq = 80
ampl = 8

[State 5030, 4]
type = ChangeState
trigger1 = time = 100
value = 5100

WOO! WOO! WOO!
PSN / XBLA - ViewtifulSuxx