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error with helpers

Started by mysterious gamer, December 02, 2007, 01:27:00 PM

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mysterious gamer

I don't know what's going wrong, but every time I hit this character, it creates helpers above it. In addition I can't resize it, but the "new helpers" that appear above it are resized. How do I fix this?

Renzo F

To begin with, post the name, auhore and date of creation of the character.
Oh, I forgot: The helpers are spawned resized because the Helper SCTRL allows to specify the size of the player to be created, but it can't be changed on the fly, as happens to regular players.

mysterious gamer

Well, it's an edit for my original use. It's a sff swap with the base as the kfm mini game, I don't know who made the kfm bonus game, but kfm himself is of course Elecbyte. Everyting if fine except for the bigger helpers spanwing above the ones that are hit. And I don't know how to resize the "starting helpers"

Renzo F

Its very hard to help you with such little information. Search for the word "Helper" in the code and check what triggers that SCTRL. Plus, check the state numbers where the Helper SCTRLs are coded and check under what circunstances the character changes to that state.

mysterious gamer

#4
Thank you for you help, I greatly appreciate it. I apologize for the ambiguities. The thing is that I'm new to actually coding, my mugen knowledge is more around what each file is responsible for, so the most I've previously done were minor edits. This is the biggest thing I've done. It's easier than I'd expected, and I'm only encountering those two problems.

Most of the codes relating to helpers refer to "Ishelper" I can't find anything in relation to size or such. In addition where in the file would I go looking for state changing/attacked sctrls? I don't see what exactly is the relation to being hit and state changing ("duplicating") with this character. I realize it is undergoing a change when it's hit, but I can't find where in the code it would mention this. Also, as the fight with this bonus goes on, these helpers stop duplicating after their hit and simply walk, guard, and occasionally fight.

Cyanide

Could be an explod as well. Press ctrl+C and see if the mini helper has clsn boxes. If no, it's an explod.


In M.U.G.E.N there is no magic button

They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance.

mysterious gamer

#6
It's not an explod, I thought it would be because the original kfms bonus base had gems it gave out for points as it's explod, but I think I removed all those codes. Would hit sparks have anything to do with this duplication problem? Also there are no codes relating to size in any file except for the cns, and that doesn't seem to edit the character's size.

Edit: I think I'm over the size problem, but I need a code that'll allow me to regulate how man helpers per round, and also I need to fix the hitting duplication problem...