KOF 2002 Kim Kaphwan

Started by TempesT, February 07, 2008, 11:41:12 AM

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TempesT






So I started work on this in mid December, I stopped working on him around Christmas time, finally picked him back up about 3 days ago, finished all his basics, and an intro. Still gotta do all the DMs and specials. He's going to be accurate to KOF2002 because that's the best one (Kim), in my opinion. Anyhow, any ideas for extras will be good, I was planning on adding a Justice Kanji that appears on the final kick of Hou'ou Kyaku or a flash of the same kanji before Zero Kyori Hou'ou Kyaku, but any other ideas would be great, so long as they don't butcher 2002's gameplay :]

I need better lifebars too :[
you can't mixup a blind man, and you can't out think a brick ~skisonic
Street fighting is all about analysis, prediction, and reaction. That's it.


Cybaster

Concerning extras, do you only mean aesthetic extras then (to not butcher the gameplay), or would you go as far as OrochiKOF97 who added a fake DM to Vice for example ?

QuoteI need better lifebars too :[
*cough* KOF XI *cough*
Speaking of that, I request that you add a KOFXI portrait in the 9000,11 slot, to have direct compatibility with Vans lifebars. I can even provide you with a portrait if you want.

Anyway, good luck for all you have to do. I'll definitely be looking forward to this one. :)

He-Man

Kim Kaphwan - I don't play much KoF, but this is one of the characters I enjoy to play with. Especially in SVC: Chaos. :D Will be nice to see.
The key to happiness is not to mourn on the past, or to worry about tomorrow - but to live here and now. In the present. Honestly and earnestly.

TempesT

#3
Made a bit more progress, would've gotten more done if I didn't get sidetracked by my dumb CMD mistakes >_<

Hangetsuzan, both versions are done (with accurate velocities)
Chains into Hangetsuzan as well, obviously.


Still don't have the hitsparks, I'll probably get those in sooner than later.

Quote from: Cybaster on February 07, 2008, 12:03:08 PM
Concerning extras, do you only mean aesthetic extras then (to not butcher the gameplay)

Well, basically yes. I mean, there are maybe a couple things I can throw in, like meshing animations together, making a Hiten Zero Kyori Hou'ou Kyaku or something, but I'm all about aesthetics.


Quote from: Cybaster on February 07, 2008, 12:03:08 PM
Speaking of that, I request that you add a KOFXI portrait in the 9000,11 slot, to have direct compatibility with Vans lifebars. I can even provide you with a portrait if you want.
I'll probably add a portrait for compatibility with those lifebars (since they really are damn sexy, this is my first time seeing them first hand), but I'm not going to use the XI artwork, since they really made him look... not... cool... at all. Unless you have a different one in mind I'll just be using the template that came with bars.
you can't mixup a blind man, and you can't out think a brick ~skisonic
Street fighting is all about analysis, prediction, and reaction. That's it.


-_Shadow_-

emmm this kim will have custom moves?

cos kim 2002 (100% 2002 gameplay) already exist

The Dutch Guy

Let her decide that for herself. :P

Cybaster

Quote from: *ShadoW* on February 08, 2008, 11:34:20 AM
cos kim 2002 (100% 2002 gameplay) already exist
I have no doubt about that... but a good Kim 2002, with 100% accurate gameplay ? I doubt it. I'm sure it doesn't exist.

-_Shadow_-

#7
Quote from: DeathMasterReaper on February 08, 2008, 11:39:11 AM
Let her decide that for herself. :P

Im just asking...
not suggesting

Quote from: Cybaster on February 08, 2008, 11:46:00 AM
Quote from: *ShadoW* on February 08, 2008, 11:34:20 AM
cos kim 2002 (100% 2002 gameplay) already exist
I have no doubt about that... but a good Kim 2002, with 100% accurate gameplay ? I doubt it. I'm sure it doesn't exist.

kim 2002 by zzzasd its 100% for me and i play kof 2002 every day...

Cybaster

Quote from: *ShadoW* on February 08, 2008, 11:57:37 AM
kim 2002 by zzzasd its 100% for me and i play kof 2002 every day...
Open Mugen in debug mode and look at the various collision boxes. Open KOF2002 in Kawaks and look at the collision boxes. Compare... and this is just basic stuff.

While zzzasd's chars don't play too badly, they are very very far from being accurate. Plus, I haven't checked, but I'm pretty sure there will be a debug flood about missing required stuff with zzzasd's chars.

You play KOF2k2 everyday ? Well, it mustn't have been a long time you've been playing then, seeing all your threads about SF VS KOF, and you prefering SF for its anime.

Anyway, we're not here to discuss stuff about other people's chars, and yet again flame zzzasd, ahuron, beppu or whoever, it's not the point.

-_Shadow_-

Quote from: Cybaster on February 08, 2008, 12:10:37 PM
Quote from: *ShadoW* on February 08, 2008, 11:57:37 AM
kim 2002 by zzzasd its 100% for me and i play kof 2002 every day...
Open Mugen in debug mode and look at the various collision boxes. Open KOF2002 in Kawaks and look at the collision boxes. Compare... and this is just basic stuff.

While zzzasd's chars don't play too badly, they are very very far from being accurate. Plus, I haven't checked, but I'm pretty sure there will be a debug flood about missing required stuff with zzzasd's chars.


Thats is obvious, we are humans , we can't reach perfection but... we can try to make it kinda similar
i really feel that kim as 2002, but bleh , its my personal opinion

Quote from: Cybaster on February 08, 2008, 12:10:37 PM
You play KOF2k2 everyday ? Well, it mustn't have been a long time you've been playing then, seeing all your threads about SF VS KOF, and you prefering SF for its anime.
???

TempesT

you can't mixup a blind man, and you can't out think a brick ~skisonic
Street fighting is all about analysis, prediction, and reaction. That's it.



TempesT

you can't mixup a blind man, and you can't out think a brick ~skisonic
Street fighting is all about analysis, prediction, and reaction. That's it.


Jango

zzzasd is as accurate to KOF as the American Godzilla is to Godzilla. If you're talking about accurate 2k2 Kims, Iron's is pretty close.

With that in mind, it would be cool to see some new stuff with this one, an alternate voicepack with his voice from a different KOF immediately coming to mind.

TempesT

ALTERNATE SND PACKS?!
* TempesT GROOOAAAANNNN

Made some more progress tonight :)

AKU WA YURUSAN!!! HAH!


Haki Kyaku (both versions with asplod =P) probably have to change the sprpriority for the explod though.


- Added sounds to both intros
- Added voices to Hangetsuzan and Haki Kyaku as well.
- Accurate velocites for all the moves and accurate timings as well.

Thanks to VinnyJ, who ripped the sounds for meh!
you can't mixup a blind man, and you can't out think a brick ~skisonic
Street fighting is all about analysis, prediction, and reaction. That's it.


TempesT


Who's the REAL God around here, HUH!?
you can't mixup a blind man, and you can't out think a brick ~skisonic
Street fighting is all about analysis, prediction, and reaction. That's it.


Jango


TempesT

#17
[03:55] <[TempesT]> well i dont care. I happen to have a mind of my own, and I like it.
you can't mixup a blind man, and you can't out think a brick ~skisonic
Street fighting is all about analysis, prediction, and reaction. That's it.


Jesuszilla


TempesT

Stop being such a prick. It's my character, and I say it's staying as a winpose against God characters. Seriously, stop trying to live through other creators with your stiff ideals and standards, it's sickening.
you can't mixup a blind man, and you can't out think a brick ~skisonic
Street fighting is all about analysis, prediction, and reaction. That's it.