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CVS Sailor Neptune?

Started by ZiR, March 02, 2008, 09:00:01 PM

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ZiR

Hi, I´m starting to updating Sailor Neptune, so I decided to work in all the sprites again. This time I´ll try to make them closer from cvs style. Well, since I know here I´ll have useful feedbacks, please, say it what exactly I´m doing wrong and where I can improve the char.



Thanks for your attention!

See you later!

Rikard

It's not CvS, but it looks quite nice, although I would have kept the original shading on some areas.
https://www.artstation.com/rikard
Quotetriggerall = Win && numhelper(180) = 0 && time = 0 && (stateno = 180) && matchover
HE-MAN AND THE MASTERS OF THE UNNECESSARY TRIGGERS

ZiR

Well, I maybe wrong, but since the spot of light in cvs is upper to down, I think the shading is almost there... But as I said before, I´m here to learn, to do the right way.
Quote from: Rikard on March 03, 2008, 01:37:09 PM
It's not CvS, but it looks quite nice, although I would have kept the original shading on some areas.
Can you explain to me a little better in your opinion, what point is good, and where I should change? Please!

Thanks for the comment. :)

Rikard

Well, for instance, the original hair and skirt shading could work better.
https://www.artstation.com/rikard
Quotetriggerall = Win && numhelper(180) = 0 && time = 0 && (stateno = 180) && matchover
HE-MAN AND THE MASTERS OF THE UNNECESSARY TRIGGERS

BigBoss

Sailor moon sprites? Hope this comes with a char in the near future.
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-SyLar-

i think numbh 4 is the cream of the crop

ZiR

Quote from: ~*Ishida-Uryuu*~ on March 03, 2008, 10:33:49 PM
I quite like sprite #5.
Quote from: Rikard on March 03, 2008, 07:52:08 PM
Well, for instance, the original hair and skirt shading could work better.

Ok, based on Rikard and Ishida-Uryuu I got something like this:


Original hair, I still haven´t got best results than the original one, while the skirt, I changed based on Sakura´s and Ingrid´s skirt. I´ll keed working on Neptune´s hair.

Quote from: M:ken on March 04, 2008, 12:16:24 AM
i think numbh 4 is the cream of the crop

Now I´m confused, should I keep working in 4th or 5th sprite? :S

ZiR

Quote from: BigBoss on March 03, 2008, 09:07:26 PM
Sailor moon sprites? Hope this comes with a char in the near future.
This is my goal. ;)

-SyLar-

Quote from: ZiR on March 04, 2008, 03:03:10 PM
Quote from: ~*Ishida-Uryuu*~ on March 03, 2008, 10:33:49 PM
I quite like sprite #5.
Quote from: Rikard on March 03, 2008, 07:52:08 PM
Well, for instance, the original hair and skirt shading could work better.

Ok, based on Rikard and Ishida-Uryuu I got something like this:


Original hair, I still haven´t got best results than the original one, while the skirt, I changed based on Sakura´s and Ingrid´s skirt. I´ll keed working on Neptune´s hair.

Quote from: M:ken on March 04, 2008, 12:16:24 AM
i think numbh 4 is the cream of the crop

Now I´m confused, should I keep working in 4th or 5th sprite? :S

wat u gt their looks fine now disregard wat i said  :sugoi:

ZiR

Ok a new update based on Chunli´s and Yuri´s legs. :)


InterRage

She's been eating her Doritos.

-SyLar-

now i think her legs look too fat for her body the other looks much more fitting

ZiR

Quote from: M:ken on March 19, 2008, 07:41:00 AM
now i think her legs look too fat for her body the other looks much more fitting

Actually, I agree with your point. I´m still looking to make a nice convertion, but the results are kind of disapointing... some people  says: It´s Ok! others say: To make her legs fatter, but she still doesn´t looks right. :-\
I really don´t know what is mising... --;

Rikard

Well, it's hard to convert an anime-esque proportion styled sprite into a CVS one. In fact, her legs (on the sprite on the right) are more or less in CVS proportions while the rest of her body is not, that's why it looks a little weird.  o_O the problem is that with that sprite you used you can't really see her upper body, so getting proportions right may be a bit hard.

Keep trying, don't give up.
https://www.artstation.com/rikard
Quotetriggerall = Win && numhelper(180) = 0 && time = 0 && (stateno = 180) && matchover
HE-MAN AND THE MASTERS OF THE UNNECESSARY TRIGGERS

PotS

The thighs are fine, try slimming down her left calve and fixing its lighting (bright part shouldn't come all the way down to the foot). Then pick a livelier green and blue for the clothes and check how outlines are handled in Yuri/Chun-li.

Sweet sprite, either way, those thighs made all the difference. ;P

Rikard: But the upper/lower body proportion is nearly the same as Chun-Li's, looks fine to me. ???
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Rikard

Her shoulders are very slim.  :o
https://www.artstation.com/rikard
Quotetriggerall = Win && numhelper(180) = 0 && time = 0 && (stateno = 180) && matchover
HE-MAN AND THE MASTERS OF THE UNNECESSARY TRIGGERS

Orochi Gill

Quote from: P.o.t.S. on March 19, 2008, 08:49:30 PM
Then pick a livelier green and blue for the clothes

Actually, the colors are fine; they're accurate to her appearance in the anime

-SyLar-

i now believe that if you do slim down her shins it shud look better that is wats causing her legs to look fat

Ryoga-rg

Its Capcom style, legs must look fat. Great edit Zir!