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Time Size code?

Started by ☺FenixAzul☺, April 17, 2008, 11:38:55 PM

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☺FenixAzul☺

Theres any form or code that works in stage that allow to change the size of a sprite during time?

i want to make a far far away thing then in time go closer and closer

Cyanide

You mean scale a stage object based on time?

Not sure if you can. Parallax BG objects take a scale. But i don't think you can increase it over time the same way you would in a character.


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☺FenixAzul☺


FerchogtX

well maybe something like Angledraw with a scale = 1*time... maybe a more experienced user can answer this with more detail.

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PotS

#4
You can create one parallax object for every degree of scale you need, using width and yscale to scale them, then enable/disable them by order via BGCtrl to create the illusion of zooming.
You can help with Ikemen GO's development by trying out the latest development build and reporting any bugs on GitHub.
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☺FenixAzul☺

Oh my bad any tutorials about ctrl ? im a little lost in that

PotS

People didn't just make up that feature, so as usual it's explained in the docs (bg.*). Then check some existing stage to see it in action.
You can help with Ikemen GO's development by trying out the latest development build and reporting any bugs on GitHub.
My Mugen and Ikemen content can also be found here.