WTF????

Started by BC, April 18, 2008, 09:23:41 PM

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BC

ok im confused now..... my character  is using his light punch in the air and the result is him walking on thin air till he jumps or gets knocked down.... here is my code

[State -1, Stand Light Punch]
type = ChangeState
value = 200
triggerall = Var(7) = 1
triggerall = p2statetype ! = A
triggerall = StateType ! = A
trigger1 = ctrl
trigger1 =  random < 200


for the light punch without AI i added

; Stand Light Punch
[State -1, Stand Light Punch]
type = ChangeState
value = 200
triggerall = Var(7) !=1
triggerall = command = "x"
triggerall = command != "holddown"
trigger1 = statetype = S
trigger1 = ctrl

i dont see what ive done wrong?
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tetsuo9999

Statetype should be "A"  :P
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#Shaun

!= A = everything but Aerial. Get rid of the !.

BC

yes but i dont want him to do the move in the air thats why i put statetype !=A
i only want him to do it when standing?
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BC

problem solved, i forgot to add triggerall = statetype = S becuase i wanted to only do it standing.
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Cyanide

I know it's locked but

! = will not function properly.

If you had statetype != A it'd be fine statetype ! = A will not. Needs to lose the spacebar.


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