how to do this ?

Started by onloser, May 08, 2008, 07:06:30 PM

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onloser

how to prevent a character to change side with his opponent when his opponent is cornered..? For instances, most of the characters tend to be able to somehow "push" his opponent who is at the corner out and send himself into the corner when jumping or rolling (KOF).

How to prevent that from happening ?

Bastard Mami

in st-2
[State Always]
Type       =Width
Trigger1    = 1
Edge          = 24,0