Cvish new screenpack project because saying cvsish would just feel redundant

Started by Nxxs, July 20, 2008, 07:22:01 AM

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Nxxs

After releasing the early beta for my other project, which has been cut,  and getting virtually no response I decided to base something of CVS.
Spoiler (click to show)
I still have alot to do but I'm the type of person who likes to implement community feedback into most of me e-work, therefore I am posting the currently unfinished select screen.
Apples are good m'kay?

unbeknowNst

Looks pretty cool, the colors remind me of a more KOF-like style, but then the portraits are CVS2 portrait which balanced out the Capcom/SNK style.

BTW did you do some kind of filter edit on that Evil Ryu portrait?

Nxxs

Quote from: The Arcade Fire on July 20, 2008, 07:34:44 AM
Looks pretty cool, the colors remind me of a more KOF-like style, but then the portraits are CVS2 portrait which balanced out the Capcom/SNK style.

BTW did you do some kind of filter edit on that Evil Ryu portrait?
That's what I was going for because I wanted to add a bigger snk presence. :]

Yeah a few actually + some slight tool usage.
Apples are good m'kay?

Dc414


Rōjenomu

like the triangle portraits. but how will you work out the cursor?
Spoiler (click to show)

QuoteLord Canti Says:
i was playing FFVII and I accidently named Red XIII Cyanide D:

Nxxs

Quote from: teh Simpleton on July 20, 2008, 10:34:32 PM
like the triangle portraits. but how will you work out the cursor?
Currently is exactly that the select icon is a mouse cursor but its still operated by the key board.
I have an idea of using glowing orb type things as select icon's but have yet to implement them.
Apples are good m'kay?

Average Mugen Guild Poster


fucking bad poster asshole that home32 bitch

Nxxs

Unfinished lifebar idea, power bars yet to be implemented.
Spoiler (click to show)
Apples are good m'kay?

~*Ishida-Uryuu*~

Quote from: teh Simpleton on July 20, 2008, 10:34:32 PM
like the triangle portraits. but how will you work out the cursor?

Not much work needed, because if you look close, they work. They're all on top or next to each other. No diagonals.

                  ~*The Last Quincy*~         ~Sig by [TempesT]
My MUGEN shit:
MvC2 Tron Bonne, MvC Kim Kaphwan, Barns (Destruction Desire),
and Burai Yamamoto (Arranged)

Ryon

Quote from: Nxxs on July 21, 2008, 08:16:36 AM
Unfinished lifebar idea, power bars yet to be implemented.
Spoiler (click to show)

those remind me of the DBZ Burst Limit lifebars.

Rōjenomu

Quote from: ~*Ishida-Uryuu*~ on July 22, 2008, 12:16:56 AM
Not much work needed, because if you look close, they work. They're all on top or next to each other. No diagonals.

but how does the triangle cursor anim change vertically when you change to the next player?
Spoiler (click to show)

QuoteLord Canti Says:
i was playing FFVII and I accidently named Red XIII Cyanide D:

Nxxs

Quote from: Ryon on July 22, 2008, 03:32:54 AM
Quote from: Nxxs on July 21, 2008, 08:16:36 AM
Unfinished lifebar idea, power bars yet to be implemented.
Spoiler (click to show)

those remind me of the DBZ Burst Limit lifebars.
That's what they started as.  :sugoi:



Quotebut how does the triangle cursor anim change vertically when you change to the next player?
It doesn't the select icon is a arrow mouse cursor for now.
Apples are good m'kay?

Ryon

I KNEW IT!!

because i have the burst limit lifebars for mugen! LOL

Nxxs

Quote from: Ryon on July 22, 2008, 04:10:45 AM
I KNEW IT!!

because i have the burst limit lifebars for mugen! LOL
1ol0l




More up to date life bars still have a few alignment issues with the Gp bars.
Spoiler (click to show)
Apples are good m'kay?

Cybaster

It looks like it's set up for 5 powerbars. 3 would be better IMO since it's the norm.
Also, the whole "white" part of the lifebars looks really heavy/takes space (I don't know how to put it). Maybe it could be fixed by giving some transparency to it.


Nxxs

Quote from: Gary  Colegard on July 22, 2008, 10:11:06 AM
It looks like it's set up for 5 powerbars. 3 would be better IMO since it's the norm.
Got a little over designy, thanks for the advice.
Quote from: Gary  Colegard on July 22, 2008, 10:11:06 AM
Also, the whole "white" part of the lifebars looks really heavy/takes space (I don't know how to put it). Maybe it could be fixed by giving some transparency to it.
Mind elaborating I'm not quite sure what you mean.
Apples are good m'kay?

Rōjenomu

i think he means the white frame looks too thick

in my opinion, i would shrink the white down under the powerbar
so the white follows the lines of the powerbar.
also i would set those portraits in the frame instead of how they are now
and what do you want to put beneath the timer? it looks empty.
maybe shrink that as well or add a title like the name of your sp

thickness of the white below the groove points is the right thickness for me though
Spoiler (click to show)

QuoteLord Canti Says:
i was playing FFVII and I accidently named Red XIII Cyanide D:

~*Ishida-Uryuu*~

Quote from: teh Simpleton on July 22, 2008, 03:39:42 AM
Quote from: ~*Ishida-Uryuu*~ on July 22, 2008, 12:16:56 AM
Not much work needed, because if you look close, they work. They're all on top or next to each other. No diagonals.

but how does the triangle cursor anim change vertically when you change to the next player?


I believe he said something about a blue glowy circle-ish cursor.

EDIT: Checked, he said glowing orbs.

Quote from: Nxxs on July 20, 2008, 11:02:34 PMI have an idea of using glowing orb type things as select icon's but have yet to implement them.

                  ~*The Last Quincy*~         ~Sig by [TempesT]
My MUGEN shit:
MvC2 Tron Bonne, MvC Kim Kaphwan, Barns (Destruction Desire),
and Burai Yamamoto (Arranged)

Rōjenomu

Spoiler (click to show)

QuoteLord Canti Says:
i was playing FFVII and I accidently named Red XIII Cyanide D:

kamui 2.0

the lifebar is great, one of the best so far  :sugoi:
about the powerbar, i don't think it needs one