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how do I code random sprites?

Started by mugenload, August 18, 2008, 08:30:16 PM

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mugenload

wanting to create a loading screen and I want to make it choose random sprites every single time it starts up.

heres what I got:

[Scene0bgDef]

[Scene0bg loading]
type = normal
spriteno = 1,0

this is all I know so far and will only load one image but what I want to acomplish is by using a random code.

any help, thanks.

PotS

Mugen has no means to randomize stuff for screenpacks and stages, sadly.
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mugenload

I thought that if randomizing sparks were possible, isnt there a way to do sprites?

Rajaa Retired


Byakko

sparks in a character, yes. But not in stages or screenpacks. Because the code you can use for a character and the code for a stage or screenpack are not the same.
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