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ArchAngel W.I.P by aPoCaLyPsE

Started by aPoCaLyPsE (Infinity), October 30, 2008, 06:48:57 AM

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aPoCaLyPsE (Infinity)

"aPoCaLyPsE" presents...


ArchAngel W.I.P



Current Status: Early development
Spritesheet Completion: >30%

So whats behind the sprites:
---------------------------------------
Standing Animation
Crouching Animation
Walking Foward Animation
Walking back Animation
Jumping Animation
Dash Animation
Block High Animation
Block crouch Animation
Block air Animation
Gethit High Animation
Gethit Low Animation
Gethit crouch animation
Falling Animation
Get up Animation
Standing Punches (LP, MP, MP2, HP)
Standing Kickes (LK, MK, HK)
Crouching Punches (MP or HP Launcher)
Crouching Kickes (LK, MK)
Jumping Kickes (HK)
Hyper: Razor Wings animation

So Whats next:
-------------------------
Complete all basic attacks
Complete 2nd hyper: ??? (TBA)
Revamp fighting stance (Wings)
Complete final falling spries (Tripped, and Going up)

Youtube:
---------------------------
http://www.youtube.com/watch?v=bfCms8nZLyg

C+C and ideas welcome. Thanks guys.

-"aPoC."

MDI

So far..looks realllllyyyyy good! It would help if you posted a video with better framerate though so we can see how smooth the animations are!

(Or you can just post .gifs)
ey

NiO ErZeBeTh

looks pretty good, this kind of chars keep mugen alive!  :sugoi:
            Zorf Giudecca

JozoTheBoogey

Looks good. Is this original or sprite edit?

tetsuo9999

It's an edit of Iceman, and probably Spiderman...
WOO! WOO! WOO!
PSN / XBLA - ViewtifulSuxx

aPoCaLyPsE (Infinity)

#5
Quote from: Michael David Ivanoff on October 30, 2008, 07:41:33 AM
So far..looks realllllyyyyy good! It would help if you posted a video with better framerate though so we can see how smooth the animations are!

(Or you can just post .gifs)

I do apologize as even with the best configuration i can set up for Camtasia Studio I get really bad lags if not worst recording while running both Cam and Mugen, usually the sound also becomes misaligned with the video, i'm surprized it didn't happen in this case. Making Gif is just as bad, very laggy and choppy. The gifs above where actually new promo shots of Punisher made by Excursion not myself, and using my ArchAngel as a punching bag, so you can see the quality of the gif there. My gifs is kinda worst then my recordings, so i figured instead to make another video attempted. If anyone cares to help me configure my 28-29 framerate Camtasia, I'll gladly take heed to their advice.

Quote from: Boogeyman on October 30, 2008, 01:49:43 PM
Looks good. Is this original or sprite edit?
Quote from: Char Aznable on October 30, 2008, 02:23:04 PM
It's an edit of Iceman, and probably Spiderman...

Close... Iceman's the main base with some frankensprites of Fei-Long and rescales Cyclops for now, but i might have to frankensprite from more chars because these guys are all kinda limited in positions. Spiderman is a damn good idea tho, didn't think about him... thanks.

Thanks for the feedback and comments, it will go to good use.  :sugoi:

EDIT: Here's a small example of what i was talking about early...One of my gifs compared to the ones above..


(Ignore the P2 alignment, it will be corrected.)

-"aPoC."

Luigi Master

#6
Looks nice, but my only concern is quite common with all of Infinity's characters; their standing animation is edited, but the walking animations are the same as the bases, which makes a very strange effect.

Oh, and you guys really need to make Black Tom Cassidy, so that someone can give him "Da Juggernaut, Bitch" voice, I really want to see him equip his cane and say "I'mma fuck you up wit' my pimp cane!"
Quote from: ross61 on January 12, 2009, 02:48:34 AMNo  Dark Sean and Gouken are Good characters
Quote from: Tetsuo9999 on January 16, 2009, 01:11:59 AMTrivial knowledge: Anime sucks.

aPoCaLyPsE (Infinity)

Quote from: Gardevoir on October 30, 2008, 05:16:51 PM
Looks nice, but my only concern is quite common with all of Infinity's characters; their standing animation is edited, but the walking animations are the same as the bases, which makes a very strange effect.

No Fret with this guy, His 18 sprite animation stance is really only 1 main sprite. The Y-axis is edited a pixel for the up and down motions. His walk forward and back animation are the same 18 count with 1 main sprite and Y-axis control but i carefully picked out the best sprites to give him the same "floating/gliding" illustion, so he doesn't walk like Iceman. Punisher's the same in the sense of carefully building a walk without mirroring the clone base. Good heads up tho.

-"aPoC."

Luigi Master

At least you guys are improving.  Keep it up!
Quote from: ross61 on January 12, 2009, 02:48:34 AMNo  Dark Sean and Gouken are Good characters
Quote from: Tetsuo9999 on January 16, 2009, 01:11:59 AMTrivial knowledge: Anime sucks.

aPoCaLyPsE (Infinity)

hehe, thanks? J/k

Here's a concept of the 1st intro for ArchAngel, shedding his metal wings for Feathered ones. The wings are freehand as well as a first attempt and I'll also be adding a couple more frames and an explod of the shattered pieces falling to the floor.



-"aPoC."

CaseyAmazing AwesomeGuy

uh? wouldnt that mean he turns from archangel to angel? because he looks ike archangel (evil form) with metal wings, and then he turns to angel (good form) with feathered wings.
I SUPPORT THE EMO hXc SUBCULTURE!!!

Which Final Fantasy Character Are You?
Final Fantasy 7
I didn't expect that!

aPoCaLyPsE (Infinity)

Quote from: CaseyAmazing AwesomeGuy on October 31, 2008, 01:19:38 AM
uh? wouldnt that mean he turns from archangel to angel? because he looks ike archangel (evil form) with metal wings, and then he turns to angel (good form) with feathered wings.

Well technically yes.. but calling him "ArchAngel" instead of "Angel" just sounds cooler  8)

Plus i'll be incorporating his Archangel form as well in the same char so you get the best of both worlds.

-"aPoC."

ScottaHemi

a transformation mode?

character looks really cool sofar :)

Paint Rules!

aPoCaLyPsE (Infinity)

Quote from: ScottaHemi on October 31, 2008, 05:00:00 AM
a transformation mode?

character looks really cool sofar :)

Thanks kindly.

I've updated the intro posted above a little more.

EDIT: Intro V2.0


+ Added 7 new sprites to the original intro.
+ Added more wing time after the initial wing shattering.
+ Wing Shattered pieces ready to add into Def as Explod.
- Pallettes pixals (Especially on the wing of Pallette 3) still need to be corrected for the new sprites added.

-"aPoC."

TITAN MADRE



Iced

Oh? thats how it is?
;D
Angel mode
Grappling move, spinning breaker.-grabs and comes down spinning
Grappling move, diagonal breaker.-grabs and comes down diagonally, sliding the opponent against the ground

Archangel mode
Grappling move, Jedah aerial grab and stab hcb punch in air
Shotgun blade- throwing knives diagonally/horizontally/lowered that remain stuck on opponent( mix between gambit projectile and cyclops beams)
Upwards blade- throwing knives upward at an high rate, making his wings form that devilish beak-wing thing turned upwards, then making them fall at a fast rate onto a location, kinda like warmachine missile move.
The fourth Knight- autocombo, finishing with him kneeling before the opponent as the wings stab them into the face.( like he killed Cameron Hodge with )
he could have Vega ( balrog) aerial claw moves, both the jump into wall and dash towards,and the jump into wall and fly from above.


aPoCaLyPsE (Infinity)

Quote from: Zombie Iced on November 01, 2008, 12:11:53 AM
Oh? thats how it is?
;D
Angel mode
Grappling move, spinning breaker.-grabs and comes down spinning
Grappling move, diagonal breaker.-grabs and comes down diagonally, sliding the opponent against the ground

Archangel mode
Grappling move, Jedah aerial grab and stab hcb punch in air
Shotgun blade- throwing knives diagonally/horizontally/lowered that remain stuck on opponent( mix between gambit projectile and cyclops beams)
Upwards blade- throwing knives upward at an high rate, making his wings form that devilish beak-wing thing turned upwards, then making them fall at a fast rate onto a location, kinda like warmachine missile move.
The fourth Knight- autocombo, finishing with him kneeling before the opponent as the wings stab them into the face.( like he killed Cameron Hodge with )
he could have Vega ( balrog) aerial claw moves, both the jump into wall and dash towards,and the jump into wall and fly from above.



Indeed. hehe..I'm always open to suggestions. and BTW that those are insane ideas that I'll be happy to implement! Thanks Iced, there added to my "to-do" list.  :sugoi:

-"aPoC."

darkmanx_429

#18
FINALLY, SUPER AWESOME! :sugoi: Where did you sprite those wings from?

brawl

this looks phenominal- i'm really looking forward to this.