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transparency issues

Started by Demitri, December 26, 2008, 11:18:58 PM

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Demitri

well first of all i did search cause i figured it was a common issues but i kept getting different probelms

anyway i am making a stage i was editing the sprites in photoshop and well

now one of my friends fixed the sprites but i want to know how to make it work all the time so i dont have to keep going to him and so i can get stuff done faster

Nxxs

Two main possible things. I think since this was an edit you didn't do the pallete correctly.
The Pallete-
Make sure you apply the pallet properly on photoshop.
Image-> Mode -> indexed -> Exact [If not selectable then choose which ever looks best under (Local)]
Then
Image-> Mode Indexed -> Custom
A window with all the colors will pop up click on very last box even if its being used, photoshop will give you the droplet tool now go to the image ,with out closing the box, and select the bg color in this case Pink. If pink is being used anywhere else then select it there and choose a random color from the image that is not pink. Save as .Pcx and your done. : ]


Mask= 1 in .def
And in the stages .def make sure that layer has Mask=1

Ie
[BG 0]
type = normal
spriteno = 2,0
mask = 1 <- tells mugen not to use the bg color in this case pink.
Apples are good m'kay?

Demitri

#2
alright i'll try it,i think it is the pallete because mask= 1
EDIT: it worked thanks

Nxxs

Glad to help.  :sugoi:

I remember when I first tried stages I did it the trial and error way, it was a bitch. : \
Apples are good m'kay?