Reverse animation

Started by O Ilusionista, January 06, 2009, 12:26:36 AM

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O Ilusionista

Hi there.

I'm making a character that has a spear like Scorpion. Then, I was thinking what is the best way to program a move like that (to tell the truth, the char is D.Dark with his Wire, so its not a projectile, its a wire that extents itself and retract).

So, I think to make a animation of him doing the attack, then when it hits I store his animElem into a variable and make his animation goes backward, I'm right?

Like it hits on the 4th frame of the anim 1000, then he goes to state 1005 but at the 4th frame and does the animation backward.

There is a way to do that?

Bastard Mami

yes, but it's easier if each element lasts just one tick, then you do.

changeanim
trigger1= movehit
value = anim
elem = animelemno(0)-1


O Ilusionista