full screen prablem

Started by Borghi, January 06, 2009, 04:09:05 PM

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Borghi

hello!
I just got a new video card Gforce 9800 GT. its great for games. BUT! when I open mugen it doesnt let me enter fullscreen. Then I changed mugen cfg so the resolution i 640 480 and now it enters fullscreen but it's still a small mugen, like half the size it should have in fullscreen. I know tht if I change the resolution in my video card to a smaller one i can gte the fullscreen show as its supposed to, but it will be a pain n the ass to do it everytime i have to run mugen. Do any of you have a sollution for this?

thanks
      
Little John from the big castle, plays with little friend,
snip! snip! snip! off goes his head, bright red! bright red!

Bastard Wolf

Hmm... did you remember to change this?

Quote;Set this parameter to 0 to disable screen stretching, and set it to 1 if
;you want to scale it up to fit the current resolution.
Stretch = 1

Borghi

i didnt :)

thanks.

i have toher problem regarding fullscreen. I'll explain:
when im not on fullscreen, the intro movies for the characters play ok. BUT! if i set it on fullscreen it's all black. the music keeps going but you dont see the images. but when i enter to a fight in fullscreen it starts to work ok. i mean, if a fight has already appeared in fullscreen the next time i get to see an intro it will work ok.

what could that be?

i carried my mugen to another PC and the same thing kept happening.

any ideas?
      
Little John from the big castle, plays with little friend,
snip! snip! snip! off goes his head, bright red! bright red!

Bastard Wolf

Do you enter fullscreen by pressing Alt + Enter or did you configured this part:

Quote;DirectX mode
;Choose from Hardware, Software, Windowed, Overlay, Safe and None
;Hardware and Software run in full-screen. Windowed and Overlay
;run in a window. The windowed modes require you to set Depth to
;whatever color depth you are using for you desktop. The best results
;are when you run in 16-bit color. There is no advantage to running
;in 32-bit color. If Hardware, Software and Windowed fail, try Safe.
;None uses GDI to draw, so it's very slow. Use None only if
;you cannot get anything else to work.
;Overlay is not supported by all video cards, but can be faster than
;Windowed if it works.
DXmode = Windowed
Change DXmode to either hardware or software to always be in fullscreen.

If that's not the problem then ¯\(º_O)/¯