HD Ryu Sprite

Started by Jashugan, February 23, 2009, 10:10:11 PM

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Jashugan

Hey all, been looking around a bit on here and thought i'd share a sprite i've been working on.  I was "inspired" by the art in SFHD Remix, but I haven't had the time to finish.


Ah, and I already know there are a ton of things unfinished/wrong with it, but any and all comments are welcome.

Ohsky

well done, now we need the entire spritesheet  :suttrox:

Tony 3rd

Great Sprite man. a "What IF SSF2HDR was not made by a comic book company". excellent sprite.
did you take the face from SF3?

DonuTs

:o
excellent work so far, cant really notice anything wrong but then again im too impressed to see faults  ;P

walt

Fuckin awesome

Reminds me of the Hyper SF2T intro.

Bastard Mami

I lol'ed; this is so superior to udon's stuff that I lol'ed.

MirageAtoli

Very clean aesthetic. Is this vectored?
Quote from: Titiln on December 31, 2007, 10:46:10 PM
i think we should call it an "engine" so we don't look like total idiots because otherwise we'd be arguing about a "game" and that would be somehow "dumber" than arguing about an "engine" on the "internet" for countless hours

Quote from: Beatrice on March 01, 2010, 06:55:03 PM
Quote from: Iced
I for one, do not enjoy round corners!  :bigcry:
But they hurt much less when we accidentally hit them!  :S

Makkah

You, my friend, are AWESOME!! Seriously, that's some of the greatest sprite work I've ever seen. :)

[SX]

Quote from: Deoxyan on February 23, 2009, 10:13:30 PM
well done, now we need the entire spritesheet  :suttrox:

hoooo yesssssssssssss contact capcom team please  ;P

Zerox.

Wow its quite amazing. Looks just like him. <3
I am Zerox admin of Warcraft 3 Unlimited, 3D modeler, and now a new Mugen addict seeking to learn how to create Mugen Characters and stages.

DooM

Actually, I find your version of HD Ryu more interesting than the one from Super Street Fighter II HD Remix.

Did you make it from scratch? I mean what did you exactly use to make him look like that?

Great job. Keep it up.

SNT

If I had to find a problem with it, it'd be that the left arm looks a little too small.  But otherwise I like this a lot.

TITAN MADRE

best work ever seen in this places

Titiln


Yoda

wow this sprite is amaizing bro!!!  :sugoi:

how you did this sprites??


good job!!!!  ;D

Spoonman

Looks smooth as hell. Beautiful colors, great face and hair.

The only (small) flaws I could detect: This modified stance overall feels kinda awkward, specially his right arm. There's a gap in his left wrist.

Impressive work, really. Like E said, this is way way way better than Udon's.

Let me rephrase that: Udon's shit, you're awesome.

Jashugan

#16
Thanks for all the comments guys, yeah the Udon's sprites are...less than stellar.  When i first saw the early leaked sprites I got the motivation to start work on my own.

I drew all the frames for this from scratch by hand using various Ryu sprites as motion ref.  Here's a WIP pencil test;


I'm not sure how Udon is doing it, but i decided to use a limited palette.  The colors are directly taken from the original SFII sprite then I increased the color depth by finding the mid ranges and including them in my palette.

Here's a WIP Chun-Li I started a while ago to demonstrate how i've been doing things.


Quote from: Red Lantern 2814 Tony 3rd on February 23, 2009, 10:17:02 PM
Great Sprite man. a "What IF SSF2HDR was not made by a comic book company". excellent sprite.
did you take the face from SF3?
Thanks alot, I referenced the SF3 sprite but it's completely original.

Quote from: CCI [walt] on February 23, 2009, 10:30:18 PM
Fuckin awesome

Reminds me of the Hyper SF2T intro.
Quote from: Zerox. on February 24, 2009, 12:23:32 AM
Wow its quite amazing. Looks just like him. <3
Thanks, I was trying to keep the classic SSF2T Ryu design, thus the "poofier" hair in the final sprite.

Quote from: MirageAtoli on February 23, 2009, 11:05:23 PM
Very clean aesthetic. Is this vectored?
Nope, standard hand-drawn pixel-by-pixel.

Quote from: Spoonman on February 24, 2009, 03:01:49 AM
The only (small) flaws I could detect: This modified stance overall feels kinda awkward, specially his right arm.
Yeah, i struggled a bit with how much to modify it from the original SFII stance, which is reeeeally busted.  I decided to leave some of the pose intact to keep with the original, but make it a little more plausible.  I had an early version that was more like the relaxed SFIII stance, but it just didn't have the right feeling.  I think(hope) it still works, especially compared to the Udon verison which blindly traces the original sprite, broken anatomy and all.

Thanks again everyone, I hope to finish this one up sometime soon.  I also have some preliminary Gouki and Ken variants i'd like to finish up.







~*Ishida-Uryuu*~

Absolutely beautiful dude. You're much more talented than those damn Udon artists.

Some things though.

- He seems a bit tall to me, legs seem a bit long
- Graphical error in his left fist, around the glove in one sprite, it turns green
- I agree with Chosis, his left arm seems a bit small in realistic comparison to his right arm from that angle

Other than that, nothing more than it's a truly fantastic animation. Good work. :thumbsup:

                  ~*The Last Quincy*~         ~Sig by [TempesT]
My MUGEN shit:
MvC2 Tron Bonne, MvC Kim Kaphwan, Barns (Destruction Desire),
and Burai Yamamoto (Arranged)

c00p

YES, this is ridiculously amazing  :o
But praises aside, i gotta ask you:how much did it take you to do this? Oh, and keeping a small colorcount was the right choice.
Now you just need to give more depth to the left arm, fix the transparency shown in some frames in the left hand and finish the left foot details  :sugoi:

DonuTs

i think theres nothing wrong with his left arm and you have to take into account that from that angle you can only see his bicep where as with the right arm you can see his tricep as well as his bicep so of course it would be bigger its double the mucles