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Dante for mugen

Started by alexlexus, May 05, 2009, 08:15:11 AM

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alexlexus




here are the new animations for him
nMo new generation of mugen exposure

Cloudius

Well I can say there is definitely an improvement sprite wise.

RunningWild

He's still a crappy Rock Howard sprite edit I see, and his animation is jerky as ever.

Cybaster

Well, at least, it's kinda far from Rock now. Colors are much better.
The animation lacks a lot of frames though, and the sword is really not nice for now.

thoraxglycerin

hisclothes need more shading, try to look at Nameless cloth, in the intro, when he throws it away. Also work a bit more on his face, it's still looking like Rock, who has stolen the clothes from Dante.
i wouldn't mind if you would make a high-res char out fom Dante, but i bet the prob is, it's to much for you or takes more time than you have.
the pro is that you could have more time, more space to make a proper dante face and so on.
Still you're the one who makes it and if you give a fuck about my statement, i don't care. It's just my opinion, but you're the one who makes it :P

P.S. don't take it hardly, i know that making or editing sprites is a godly pain in the ass. Still, i would be happy, if you would mind my comments :D

P.S.2 take your time, really, i know that you're more advanced than me by looking at your sprites, but sometimes even pros don't take their time and the char's look like shiet :(
(that's why i try my crappy sprites, without showing them around :P)
made of ripped hearts waving far away,
only my memory stays still, as i say.
Looking to sky,
oh, how many people wished to fly?
i don't know,
beacuse life's harshness is a mainpart of god's show

Ohsky

he needs a lot more frames in his sword anims to avoid being seen as crappy, or at least, better imagination on how to draw a blow of a sword....

alexlexus

ok i think i will create more frames , it's just very hard and time heavy since i work.
but i will take the feedback and apply it .


the sword is just to get the base down for now.
once i get the general look down the fine details will be put in.


doing my best with no more help.
i hope the sprites did show great improvment.
nMo new generation of mugen exposure

ale-x0342

Great, i love dante! good project, only need more work in the sword and try to made more large if you can
good luck :sugoi:

alexlexus

Quote from: ale-x0342 on May 05, 2009, 06:33:32 PM
Great, i love dante! good project, only need more work in the sword and try to made more large if you can
good luck :sugoi:

thanks it's time for to complete what i started.
if people are willing to help me with this that would be great.
dante gameplay wise is 89%
just alot of sprite work to do.
nMo new generation of mugen exposure

Rōjenomu

nice job on dante howard
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i was playing FFVII and I accidently named Red XIII Cyanide D:

alexlexus

nMo new generation of mugen exposure

vyn


the effect of a moving sword can be easily imitated with a shadow of it and requires a lot less work than actual frames, just look at hayatos sword from mvc2 so u get what i mean

Anjel

#12


You got to love the sword's shading.
My shitty mugen stuff:

Messatsu

Quote from: alexlexus on May 05, 2009, 06:18:20 PM
ok i think i will create more frames , it's just very hard and time heavy since i work.
but i will take the feedback and apply it .
You can probably get by with making a sword motion effect.  It's going to look choppy if you show the sword going in three positions without that motion effect (I'm thinking Last Blade).

Quote from: Bastard Wolf on May 12, 2008, 05:02:05 PM
Many people risk their lives everyday by having Mugen.

alexlexus

Quote from: [V]yn on May 05, 2009, 07:34:00 PM

the effect of a moving sword can be easily imitated with a shadow of it and requires a lot less work than actual frames, just look at hayatos sword from mvc2 so u get what i mean


damn vyn thanks i forgot about that. i will use this trick.
nMo new generation of mugen exposure

OKP

Wow i love Dante.
It is one of my fav chars.

God luck on making it.

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alexlexus

Quote from: Messatsu on May 05, 2009, 08:03:32 PM
Quote from: alexlexus on May 05, 2009, 06:18:20 PM
ok i think i will create more frames , it's just very hard and time heavy since i work.
but i will take the feedback and apply it .
You can probably get by with making a sword motion effect.  It's going to look choppy if you show the sword going in three positions without that motion effect (I'm thinking Last Blade).
thanks i will appying this .
this is why i released him cause it will help me gather the info i needed
nMo new generation of mugen exposure

alexlexus

Quote from: <>/O.K.P\<> on May 05, 2009, 10:11:53 PM
Wow i love Dante.
It is one of my fav chars.

God luck on making it.


not an easy task since i got people looking at my every little flaw.


the sword it just in stage one. once i get it right i will correct everything.
this is for the guy who likes the shading.
nMo new generation of mugen exposure

Blagoy

yeeee man good for beta thanks  ;P

Slayer.

Do you have estimates of release?

Guy, excellent job, nice sprites...

Good Lucky man! :sugoi:
One day someone will rip the Inuyasha stages... Not today nor tomorrow, probably not even in this decade. But you know, someday... :')

Did you play the new
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