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Useful coding/info archive (Read 4173 times)

Started by JustNoPoint, April 03, 2014, 08:03:04 pm
Useful coding/info archive
#1  April 03, 2014, 08:03:04 pm
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Last Edit: April 15, 2014, 01:56:39 am by Just No Point
Re: Useful coding/info archive
#2  April 03, 2014, 09:03:40 pm
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Re: Useful coding/info archive
New #3  April 04, 2014, 05:10:40 pm
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Good work!
The Code Snippet Archive has many useful pieces of code for this game
Number Counters
Custom States detect
Bind to the Walls
SF3 Style Guard System
New Guard Crush method
Negative Edge
Bézier curves in mugen
Posadds and scales-- make them posadd correctly in any scaling ratio!
SF3 air recover
http://mugenguild.com/forum/topics/tutorial-constants-45102.0.html
http://mugenguild.com/forum/topics/fullgame-coding-guide-undocumented-and-noncommonly-known-problems-102062.0.html
http://mugenguild.com/forum/topics/accurate-stun-damage-system-for-dizzy-stuff-107380.0.html
http://mugenguild.com/forum/topics/distance-redirect-redirects-are-better-than-pre-redirective-trigges--144807.0.html
http://mugenguild.com/forum/topics/lock-life-and-power-141815.0.html
http://mugenguild.com/forum/topics/custom-bars-141757.0.html
http://mugenguild.com/forum/topics/dealing-most-1-0s-new-features-141180.0.html
http://mugenguild.com/forum/topics/math-algebraically-challenged-33643.0.html
http://mugenguild.com/forum/topics/variable-tutorial-129930.0.html
http://mugenguild.com/forum/topics/street-fighter-4-focus-attack-saving-attack-111652.0.html
http://mugenguild.com/forum/topics/super-armor-v2-hitstun-added--117143.0.html
http://mugenguild.com/forum/topics/street-fighter-4-ultra-bar-ex-bar-system-111772.0.html
http://mugenguild.com/forum/topics/shared-sff-air-and-snd-characters--98919.0.html
http://mugenguild.com/forum/topics/self-taught-codework--72814.0.html
https://www.youtube.com/watch?v=GcaXdmhL4qc
Last Edit: June 16, 2014, 03:45:56 am by Just No Point
Re: Useful coding/info archive
#4  April 10, 2014, 04:28:22 pm
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updated 1st post
Re: Useful coding/info archive
#5  April 11, 2014, 04:36:43 pm
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SF3 air recovery code is not necessary any more thanks to the newest hitdef parameter: forcenofall.

Haven't looked at that guard code recently, but it's likely lacking because I faintly remember gazing at it about a year ago. With that said, I have nothing to offer since my code is too complex for me to remember what stuff does, so this sentence is effectively useless and I should be ashamed of myself.
Re: Useful coding/info archive
#6  April 25, 2014, 04:39:17 pm
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Re: Useful coding/info archive
#7  May 02, 2014, 02:35:30 am
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I think Reversals are also part of any Street Fighter game. They're early and well timed special move/super combo execution prior to getting out of guard hitshake states or whilst getting-up from lie down state.
Re: Useful coding/info archive
#8  May 13, 2014, 11:29:00 pm
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Re: Useful coding/info archive
#9  May 15, 2014, 07:34:30 pm
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