What do you think of this guy's art? If you think It's good I think I can make him do ports for us. But I'm not really 100% sure coz maybe he's busy w/ his job.Spoiler, click to toggle visibiltyBlitzcrank X BalrogZangief X Dr. MundoAkali X IbukiJuriGoukiand his specialty MS paint arts
I guess he won't do that for free.I don't mind making more pixel based portraits for this(or even art, involving intro&ending)
It's also better to have someone that will be doing this for the long haul. This project will take a long time. If he does some artwork and drops out the art would then have to change and become inconsistent.
FeLo_Llop said, April 16, 2014, 11:45:04 amI guess he won't do that for free.He's a friend of mine XDJust No Point said, April 16, 2014, 11:59:21 amIt's also better to have someone that will be doing this for the long haul. This project will take a long time. If he does some artwork and drops out the art would then have to change and become inconsistent.That's why I'm waiting until the whole roster is decided. I could ask him now for the generic-always-there-chars but the updates could be a problem.
FeLo_Llop said, April 16, 2014, 10:01:32 amI'd say 5 per saga+main character of each(Ryu, Chunners, Alex)+Boss(Sagat, Dictator, Gill).But there's spritesheets nearly for everyone. SFZ3 and SF3 has ALL their characters done and etc, so it's up for the coders. Also, I think this should be the most complete SF game .
Let's See.Damnd/Trasher from FF1 ?---For Mini Games. I think the Mad Gear Fight would be cool. Perhaps having Belger as a final boss?Mix the map, so it feels like you progress? Almost like BOR? if that is possible in Mugen that is. I remember the old Mad Gear mini game thingy.
I think I have a concept. "Shadaloo Base Invasion"Info: > Standard Beat-em-up type mini-game> You'll be assisting the good guys while breaching through Shadaloo's base. (Example: During the start-up of the mini-game, Charlie charges through the base, and you'll be following him, assisting him.)> We can add fun references/cameos in the mini-game. (Sawada can be added in the background fighting the Bison troopers in the background.)Game objective: The player goes through 5-7 "layers" of rooms in the Shadaloo Base, rescuing cameo Street Fighter characters about to/being turned into mind controlled slaves a la Bison Dolls. First room will have Bison troopers that you'll have to face. Retsu, Geki, Joe, Mike, and Lee will be in the next 5 rooms, wherein they're being brainwashed. Your selected character will fight them in order to proceed to the last room. You'll face the Shadaloo Cyborg in the last room. The Shadaloo Cyborg was being constructed in order to make the ultimate fighter by combining the different fighting styles of the 5 captured Street Fighters. When you defeat the Shadaloo Cyborg, it'll try strike one last fatal blow to you. Sawada charges with his body slam super and dies, saving all of you. RIP SawadaSo, uhhm, yeah. It's just a weird idea I had.
I actually liked that Idea very much. It would be perfect. But is it fitting to the games story? (If it has one)But it has my support. !
It won't get a story till there are enough characters to have one.All mini game ideas should be posted anyway, they could be good bases.On story, if we ever get enough characters going for one.Do we:A: Make up our own story for the game?B: Try to be near canon (still have to tweak things to make a lot fit, THANKS OBAMA SF4)C: Make up a story based on just each character. Like if you pick Ryu the story would follow him as if he's actually the one winning everything. The other 2 may have Joe beat Sagat in game but not actually beat him in story. My idea for the story would be to have some dialogue before a boss fight and then a mini ending after each boss fight.So after you beat Sagat in the SF1 tier you'd get a mini ending to advance the story into SFA or SF2Long story format puts the game like thisfight some SF1 characters then Sagatfight some SFA characters then Bisonfight some SF2 characters then Akumafight some SF4 characters then Sethfight some SF3 characters then GillShort story format would omit the SFA section and Akuma as a boss. Leaving Bison the boss for SF2If we make up our own story then I guess the order could be about anything.
About the SF story overall...Capcom screwed it LOTS of times and then saying that each SF saga happens in its own universe. We have two options:1- Do as they say. Every SF happens in its own dimension. Because of the Final Boss all these merges in one, the characters' selves merges in ONE person, EXCEPT those who have an alternate version (ex: Killer Bee can't merge with Cammy because of the different "soul", same as evil shotos, Shadow, etc). This will also explain WHY there are dead characters here(Gen, Rose, Dictator, etc). Also, "Street Fighter: Dimensions" it's a catchy title 2- Following a common story and avoiding details as Dictator's death in SF2(hey! he can clone himself), so Dictator and Rose are alive in this realm game because of that. Gen is still alive even his leukhemia, and etc. Dictator we asskicked back in SFZ was his old self and entered Rose's body(this is canon EVERYWHEREEEE ). Cammy saving the DOLLS? Nope bitch!! She may been unconscious after his fight against Claw and left in the Britsih Embassy. This way, the DOLLS could have been kept in a Shadaloo facility(this would not go against SF4, though). Things like these.Also, about minigames, I'd love to see the DOLL squad(without helping another character: imagine you pick Charlie...are you helping the other Charlie too?) and the final boss of this could be the Cyborg(I have an idea for constructing him in an "easy" way!!!) OR Shadaloo Rose(before SF1. It seems she was Dictator's pupil after her brainwash or whatever). She won't have the scarf or her SFZ design. Movements would have some differences, though.About the mini-ending after defeating a boss sounds pretty cool too.
Okay I had to know about this whole "Rose being the disciple" thing so I googled up the Vasili guides.http://forums.shoryuken.com/discussion/181838/the-street-fighter-plot-canon-guide-development-threadAnd found scandal, drama, and someone that actually tried protecting his "copyright" over another game's canon LOLI don't know how official Tiamat's guide was before SF4 came. It was pretty good even if he pulled some stuff from his backside.This thread proves even more that these guides are more like Fanfics. That doesn't mean we cant be inspired to use anything from these guides. But I really don't see Rose being Bison's disciple. Not even Udon did that. I'd claim them more canon than these guide people.If we go the "make the canon story" route we have to understand we'll make something that just has canon stuff in it. Because there isn't 1 true canon for all the games to fit into. So a lot will have to be fan made to fit by the community here.
FeLo_Llop said, April 26, 2014, 06:09:43 pmShadaloo Rose(before SF1. It seems she was Dictator's pupil after her brainwash or whatever)That's still wrong.
A good mini-game could be a duel with a pre-scar Sagat. You start the full screen away, he throws a maze of high and low Tiger Shots at you to get through, but if you jump at him he'll uppercut. To win you get inside and knock him down with an EX move (not projectile). To make it more of a challenge he's got faster tiger shot recovery than normal, or can activate A-groove to spam them faster if you're close, or gets to cancel his Tiger Shot recovery into a backdash if it lands.
SNT@ now that is very creative indeed ! But how did you expect it to go? Like anyone fights Pre-Scared Sagat? Even Sagat himself?The concept aint bad.I'm also thinking how about either Mecha Zangief, Cyber Charlie, Shadow Lady? Or perhaps some sort of "Strenght Training" with Shadaloo Soldiers (Pays a homage to Blade and the other soldiers?) Like, Hey you gotta hurry up and save Captain Sawada by defeating the guards?Just throwing out some ideas.
Even I love the Sagat thing, I still think that fighting against the DOLLs(except Juli, Juni, killer Bee and Decapre) & Shadaloo cyborg would be the best.Also,
Hmm.. It happened to me before also. But no reason to not keep on telling the last. I'm curious to know what it was about.
I think I remember it was about a schematic idea about how that could be handled, kinda like a loooong stage with random dolls appearing and attacking.