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James Lee Beta (Read 4904 times)

Started by i_oVo_i, October 20, 2009, 04:10:22 AM
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James Lee Beta
#1  October 20, 2009, 04:10:22 AM
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[Preview]



[Download]


[Comments]
Lets see... 2 weeks away back to Indo & luckily I had time to work on him bit by bit.
Well, here he is, there are many things I have to tweak yet, & I still need to add a few things.
But he's quite complete to be beta released, enjoy guys. & plz leave feedback
Re: James Lee Beta
#2  October 20, 2009, 05:00:07 AM
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...Been a while since I fully tested a character. Can't quite pin point as to what made me test this.

.sff
-KFM Sprites are still there but I am guessing this is because the custom sprite work is not for throws yet so thats cool.
-group 7000 could use aligning to make it not jerk around as much.
-(Optional) Color in the eyes white if you want.

.air
-Very good CLSN's overall.
-I like your take on jumping clsn's. Not full coverage where it doesn't need it. Very nice.
-You can CLSN standard the Run animation but not nessesary.
-CLSN's on attacks could use tweaking. Some are too big and animations like standing light kick don't need so many. Covering them won't be a bad idea. Don't worry you'll hit your opponent with a covered red clsn :D
-Don't forget to clean your .air from KFM's animations and CLSN's.

.cns
-I like the simpleness of the code. Don't need much or anything extra to make this character function *nods*

Gameplay
-You can hit downed opponent 3 times with crouching hard kick (sweep). Thats not very nice. :-\
-D,DB,B+K Gives a debug. Says that there is a illegal pausetime for the Explod.
-Shooting fireballs with both characters the fireball doesn't nullify it self and goes throught and changes the pallete *shrugs*
-Sick supers but all cause a debug message. Bindings I belive.
-More jump height? Up to you.

I really like the sprites and edits and everything. Cool combos and cancels and very nice gameplay. Beta is indeed valid here and tweaking is reccommended but I truly belive a good base that you can continue working with has been established.

*nods and walks away*
Re: James Lee Beta
#3  October 20, 2009, 07:52:01 AM
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who is this character and where is he from?
Re: James Lee Beta
#4  October 20, 2009, 08:13:17 AM
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Thanks for the feedback Laquak,
I did put -2 on some bindtimes, I guess those were most of the errors.
I'll try to fix the mentioned above for the next release.

@MOG, he is originally called Jimmy Lee from Rage of the Dragons.
Re: James Lee Beta
#5  October 20, 2009, 08:28:00 AM
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Jimmy Lewis.

Jimmy Lee is his ancestor from Double Dragon.
Re: James Lee Beta
#6  October 21, 2009, 11:00:42 PM
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Nice new stance
Patiently waits for shou vagimaru
Welcome to the House of Fighting.