From deafault mugen system.def
[Victory Screen]
enabled = 1
time = 300 ;Time to show screen
fadein.time = 8
fadeout.time = 15
;Winner's portrait and name
p1.offset = 100,20
p1.spr = 9000,2
p1.facing = 1
p1.scale = 1,1
p1.window = 0,0, 319,160
p1.name.offset = 20,180
p1.name.font = 3,0,1
Sorry, I miscopied. I meant to show this:
;Victory screen definition
;This is the screen that is shown when you win a match in arcade mode.
;It will not be displayed on the last match of arcade mode.
[Victory Screen]
enabled = 1
time = 1000 ;Time to show screen - find out a proper length
fadein.time = 0 ;will use custom animations rather than fadeouts
fadeout.time = 0
[b];Winner's portrait and name
p1.offset = 0,0 ;offset the file yourself, portraits will take up as much space as necessary
p1.spr = 1234,0 ;more custom portraits
p1.facing = 1
p1.scale = .25,.25
p1.window = 0,0, 9999,9999
p1.name.offset = 9999,9999 ;don't want this onscreen
p1.name.font = 3,0,1[/b]
;Win quote text
winquote.text = "" ;Default win quote text to show - default will be none (will hopefully get at least 2 for every character)
winquote.offset = 22,105
winquote.font = 2,0,1
winquote.window = 0,-36, 0,460
winquote.textwrap = w ;Word wrap
As you can see, it's set to load 1234,0 - but it loads 9000,2 no matter what I set it to. This is definitely the right file, too... Not sure what I'm doing wrong.