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Dark Phoenix Rebirth (Read 1544 times)

Started by XFields, May 30, 2020, 12:13:22 PM
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Dark Phoenix Rebirth
#1  May 30, 2020, 12:13:22 PM
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Hi everybody
Im Xfields, i have released some chars in the past, and im back to sprinting to finish one of my very first Wips



she has all basics for flying mode concluded but im adding a lot more that just need few tweaks

here's the most recent intro




Im excited to hear the feedback from you

-Xfields-


Re: Dark Phoenix Rebirth
#2  May 30, 2020, 02:27:24 PM
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Glad to see you back. These looks great XFields. :)
Re: Dark Phoenix Rebirth
#3  May 30, 2020, 10:57:01 PM
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black queen intro
Re: Dark Phoenix Rebirth
#4  June 01, 2020, 08:00:08 PM
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That looks smooth as butter.
Re: Dark Phoenix Rebirth
#5  June 03, 2020, 03:34:09 PM
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thanks for the feedback guys
this one is not finished yet but i wanted to show before closing the move

let me know what you think

Re: Dark Phoenix Rebirth
#6  June 04, 2020, 11:25:45 PM
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Nice stuff
Re: Dark Phoenix Rebirth
#7  June 05, 2020, 12:02:41 AM
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This is the new projectile launch
C&C welcome
Re: Dark Phoenix Rebirth
#8  June 05, 2020, 12:16:26 PM
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A little stiff, some in betweens would make this look pretty good.

Keep it real, keep it original

DW

Re: Dark Phoenix Rebirth
#9  June 06, 2020, 08:19:46 PM
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Yes, while the overall "essence" of the animations you make are solid, they are very stiff. I suggest looking over CPS2 styled sprites more closely. Capcom did a lot of great work with the Marvel chars back in those days. Animations were very fluid and exaggerated for that awesome comic book look. Her stance looks very stiff and off to me as well. However, I do like what you did with her walking animations. I think just going with her MvC3 stance would suffice. Her facial expression is all that needs to be tweaked. Having a more menacing expression.
Re: Dark Phoenix Rebirth
#10  July 12, 2020, 01:42:12 AM
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im still on process but trying to learn my own animations instead of chasing bases
let me know if its ok