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Screenpack/ Visuals (Read 163155 times)

Started by JustNoPoint, April 13, 2014, 10:07:01 pm
Re: Screenpack/ Visuals
#261  December 31, 2014, 11:39:09 pm
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That's awesome, mah bruh!

Let me suggest something, could we keep these as before an Ultra or Superspecial attack? In this case, keeping it with the colour chart of the character, so it could change its colours aswell. Also, instead of those dark brown colours, change them into black AND then put 1-2 pixels of that dark brown...(same goes with the darkes hair, gloves, etc)

Thank you. Yeah, after taking a second look at the size, I think it's better for a Super Arts screen. Also, I tried to apply your advice on the gi for starters, I wanted to show you this:



Definitely needs a lot of work concerning a lot of things, and this is only part of the image. I wanted to ask you if the outlines are good.
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Re: Screenpack/ Visuals
#262  February 17, 2015, 09:06:05 pm
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Danmt as been working with my lifebars for while and we wanted to know if he could release them
sorry for the necro
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Amy

Re: Screenpack/ Visuals
#263  February 20, 2015, 05:03:31 pm
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how does the name font look


I know I might be 7 months late on this, and I'm really sorry about that.

I remember having made a half assed SFA2 screenpack a while ago and I ripped the whole SFA2 fonts. Just asking if you guys would need it, if yes I will post them here.
Re: Screenpack/ Visuals
#264  February 20, 2015, 05:13:53 pm
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Post away! :) More options the better!

Amy

Re: Screenpack/ Visuals
#265  March 14, 2015, 04:10:36 pm
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I completely forgot about this thread, I'm so sorry!

The font looks basically like this, since I am lazy to post the whole thing



Side note: Please disconsider that red part on the background, it is the cursor from the half assed screenpack I made.

Spoiler: Full Picture Here (click to see content)
Re: Screenpack/ Visuals
#266  April 17, 2015, 06:36:21 pm
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I'm back (>_<)
I think...
I guess this thread has done much progress w/out me.
GJ guys.
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Re: Screenpack/ Visuals
#267  August 23, 2015, 10:26:42 pm
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While I was working on the lifebars I decided to try my hand at the screenpack and since this is the screenpack topic I tought it be good to post it here


those are still concept and not final
Also any chance someone could update the first post?
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Last Edit: August 23, 2015, 11:57:57 pm by City_Hunter
Re: Screenpack/ Visuals
#268  August 24, 2015, 10:45:05 am
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I am really confused on the motif that we're trying to get with our SP. :|
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Re: Screenpack/ Visuals
#269  August 24, 2015, 07:43:04 pm
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Even your desigm is fine, I prefer Carlmachine's one.
I swear there was something cool here!!
Re: Screenpack/ Visuals
#270  August 25, 2015, 03:46:11 am
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What exactly is the aim motif-wise?
Re: Screenpack/ Visuals
#271  August 25, 2015, 03:53:29 pm
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Im still not sure but seeing as carlmachine is the best one maybe we could something like this

I think this one works the best
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Last Edit: August 25, 2015, 04:02:46 pm by City_Hunter
Re: Screenpack/ Visuals
#272  August 25, 2015, 04:23:11 pm
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You know how much I love your stuff Hunter, but to be perfectly honest, carlmachine's concept is the best and most original, hands down, and I think we should go with it.
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Re: Screenpack/ Visuals
#273  August 25, 2015, 04:27:07 pm
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I know I just think the rectangular cell clash a little bit
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Re: Screenpack/ Visuals
#274  August 25, 2015, 04:28:17 pm
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Re: Screenpack/ Visuals
#275  August 25, 2015, 04:30:09 pm
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He means the black in the middle.
Re: Screenpack/ Visuals
#276  August 25, 2015, 05:03:33 pm
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I was talking about this one

the other one i posted was edited by me
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Re: Screenpack/ Visuals
#277  August 30, 2015, 06:12:12 am
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I also think that the rectangular portrait holders need some change... :)
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Re: Screenpack/ Visuals
#278  August 30, 2015, 10:31:22 am
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I did some changes to the squares.I'll post ot when I'm back home.
I swear there was something cool here!!
Re: Screenpack/ Visuals
#279  August 31, 2015, 01:28:24 am
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Double post because it's worth it. I did some changes(just redesigning the slot) for Carlmachine's design. Here's a sketchy build(please,someone add Carlmachine's backgroud, character's flag etc):


- Empty Slots:


-And the sample for the slot:


I tried to structurethe thing in games(note SF1's are in the top of the roster,followed by SFZ, etc), but I don't mind this to be "messy". It's upto you,people.
Have a nice day!
I swear there was something cool here!!
Re: Screenpack/ Visuals
#280  August 31, 2015, 01:56:07 am
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Wow! So many concepts, so little time!