I have a favor to ask.
could you make your passive moon drive portrait be compatible with my Character?
it look like this video
https://www.youtube.com/watch?v=7h-vEehqqVc
I've tested the code change.
the code change on your side is
Akiha-sys.zss
Line: 3050 (paste all, need add superpause at the end also)
Change to
#Passive Moon Drive Portrait - Compatiable with Beterhans
ignorehitpause if (roundState = 2 && !numExplod(30102))
&& ((Enemy,stateNo = 2600 && Enemy,authorName = "Eiton" && Enemy,name = "Akiha" && Enemy,time = 4)
|| ((Enemynear,StateNo = 990) && Enemynear,AnimExist(9993) && Enemynear,time < 4)) {
Explod{Id:30102;anim:30102;sprpriority:-5;facing:cond(pos X > EnemyNear,pos X,1,-1);pos:screenWidth/2,screenHeight/2;space:screen;pauseMoveTime:99999;supermovetime:99999;}
Explod{Id:30102;anim:30103;sprpriority:50;facing:cond(pos X > EnemyNear,pos X,1,-1);pos:screenWidth/2,screenHeight/2;space:screen;pauseMoveTime:99999;supermovetime:99999;}
}
Code on my character's side is in -2
change to
[State -2, Moon-Driver-Passive-Portrait]
type = Helper
triggerall = !IsHelper && RoundState = 2
triggerall = AnimExist(9994)
triggerall = !NumHelper(9994) && StateNo != 990
;beterhans Type
trigger1 = ID < 58 && Enemynear,AnimExist(9993)
trigger1 = Enemynear,StateNo = 990 && Enemynear,time < 4
;Eiton Type
trigger2 = Enemynear,StateNo = 2600 && Enemynear,AnimExist(30100) && Enemynear,Time < 4
helpertype = Normal
name = "Moon-Driver-Passive-Portrait"
ID = 9994
StateNo = 9994
postype = p1
pos = 0 * Const(Size.xScale), -500 * Const(Size.yScale)
facing = 1
keyctrl = 0
ownpal = 1
;remappal = 1,1
supermovetime = 4294967295
pausemovetime = 4294967295
size.xscale = Const(Size.xScale) * 1
size.yscale = Const(Size.yScale) * 1
;size.proj.doscale = 1
ignorehitpause = 1